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fargazer

3
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A member registered Jun 10, 2021

Recent community posts

Just make sure you're not getting a 30 years old soup. That would be, like, real bad.

Odysseon was really a great ride. I feel like it's one-of-a-kind project. There have been quite many RPGs (or often just walking sims) with surreal characters and artstyle, but almost all of them are like going through a drug induced trip nonsense or just straight up horror. Meanwhile, this is totally different. This world has its own quirks and mysteries, but in hindsight it's actually... not that utterly alien as it initialy seems, when you get to explore it and talk to its inhabitants. They even have corporate drama and embezzlement! Surely that's got to be relatable to someone out there.

I absolutely support this project. Since you've decided to make it free, and even put the entire thing in public domain (a bold move, and essentially, making the entire project a kind of a gift, a very kind gesture), I want to at least support you with a few good words. I've never done any game development myself, but I know how important feedback is to most creators, and how its lack can feel like a rough indifference. I hardly ever comment on things, even the ones I like, but I've had such a great time during this surreal journey, that I just felt you deserve to hear about it. You've created something amazing. I hope this at least gives you some faith in continuing this story up to its conclusion, because it's totally worth it.

---one mild spoiler below---



After the enigmatic Odysseon itself was implied to have an absolutely incomprehensible and maybe even shifting appearance, I thought about just how perfectly this fits the alien and messy graphic style you've been aiming for here. And if this superweapon is "strange" even by the standards of an already strange world, then I am all the more anticipating its reveal.

...Or maybe it turns out like the rest of the world, alien at first, but in hindsight, far more understandable than expected. Or maybe I am just reading too much into it. We probably won't really know until the final chapter, and I hope I'll be around to witness it. Cheers to that.

(2 edits)

I hardly use   the word "art" in the same sentence as "AI generated" anymore, but without a shade of irony, I've got to admit that Odysseon is probably one of the most artistic things I've ever played. Instead of taking clearly defined but soulless imagery, you took the "what-the-hell-am-i-even-looking-at" stuff and put effort into giving it its own soul and personality. Heck, your cutscene animations come off as a genuine early 2000s/90s era product, and not some faux retro nostalgia bait that is so popular nowadays. I love it. I came for the weirdness of this world and its artstyle, and stayed because its inhabitants were genuinely likeable, in spite of their otherwordly appearance, and I loved that contrast for some reason. I wish I knew how to draw just so I could make fanart of this game.

Thank you for the experience. You definitely deserve a nice bowl of soup.

would you like some soup?

"koshka" means "cat" in Russian. I thought it was a clever reference when I realized it. The entire thing was quite sad, but I felt the experience was worthwhile.