Loved the demo! Would really love to get a function to copypaste the deduction tree you already have, like if you proved in the left subbranch that the statement D is true, you could just drag over the same reasoning tree to the right branch if it is needed, like in the last level of the demo
Fantastish
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I need to add on this: Teaching without explicitly teaching. I am pretty sure that the web in the Corners:Tight Turn is not required for the solution, nor does it allow new ones if you remove it, yet, it forces a natural "Heh, lets goof around, lets get the moth in the web, see what happens!" pipeline, which just opens your eyes on a newly taught mechanic from a previous level
A good puzlle game is a puzzle game without a tutorial, one where every few levels you stumble upon something, and go "Aha! Of course, this makes sense, how didnt I think of that!" No level encapsulates that feeling better than Trapped in Catching, an absolute magnum Opus of puzzle creation, bravo! I had three seperate "OH, of COUURSEEE" moments in that level, my personal favourite.