If you are using a controller, you can adjust the camera angle with the right control stick. If you are using keyboard and mouse, you adjust the camera angle with the mouse.
Matt Henry
Creator of
Recent community posts
1. Exit the village from the entrance
2. Enter your house during the final sequence
3. Enter the forest and head to Hop Pop’s location
4. Enter the forest, proceed at least 15 feet forward, then attempt to leave
There is no immortality cheat. I suggest you dodge by turning sharply before you are caught. Good luck!
Thanks for playing and sorry you had some trouble with the camera! The camera is supposed to freely rotate and move up and down so you can see more in front of you. It must have been really frustrating to play with it stuck in the highest position. We've rolled out more improvements to the camera in later versions.
This appears to be a simulation of a tour around a Finnish municipal center. If there is another layer of gameplay here that I am missing, my apologies. I found it interesting and even charming in its way for what it was at the surface level -- I appreciate the attention to detail the creator gave to this corner of the world that I will probably never visit.
Very unique concept and I liked the gameplay. Switching to different gun shapes to kill different enemies is a cool idea. I didn't understand the colored shapes (cubes, cylinders) in the rooms though. Am I supposed to interact with them somehow? Shooting or touching them doesn't seem to have an effect.
I thought the visual style was good. The clicks have a lot of impact which is important. I wish the upgrades were a little more affordable. After upgrading damage once and facing the prospect of another 500-750 clicks to unlock Auto I had to bow out. Good music and it looks like you have some nice variety in there as well.


