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fafafaFa2022

8
Posts
A member registered Mar 09, 2022

Recent community posts

baby scissors, mechanics based on the carnivorous plants of pvz, will attack a single frame in front of it and after attacking will have rest/recharge time to attack again

Petrifying baby, does not attack, being placed in a row, will infrequently petrify all the enemies of that particular row for 2-3 seconds

gives invincibility to a baby that you choose but will avoid shooting, in return you can perform the effect to allied enemies (Gapper, Fatty, etc.) and will be given invincibility, and instead of the babies can attack.

gives you a random resource, pill, coin, mini hearts or hearts and very very very unlikely a passive or active item

will act as an improved power up pill, in exchange for its use, the recharge of the usable item will be lengthened more for each use

add as an active item the necronomicon, simple, when using it causes damage equal to 6 hits of brothers baby's

based on the Item of Inner Eye and Baby Brother create an approximate to the Inner Baby, which in exchange for tears, attacks 3 rows at the same time, but also has a slight increase in damage.

add Yum Heart as an activatable that gives you a reserve of hearts at the moment and that increases every time you use it in one level, when you move to the next the accumulation of hearts will restart