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faeLynden

6
Posts
A member registered Oct 24, 2025 · View creator page →

Creator of

Recent community posts

Viability: I was able to move around -though spinning (probably a playground thing) and travel through different space. Though, I wasn't able to get past a corner in the maze.

Presentation: Controls and rules were presented clear and where understandable. I love the art design throughout the game and the title screen.

Theme: Strong theme! I love the spooky corn maze vibes and your art and overall aesthetic is felt throughout the entire game.

Engagement: I think because I got stuck it wasn't too fun but I could see the excitement potential of dodging the monsters and escaping the corn maze.

Viability: The game is playable! I'm able to move my player around and shoot easily.

Presentation: A bit confused on the goal at first but I got the hang of it eventually. I think the friction on the platforms needs to be just a touch more. While I like the challenge it can make the gameplay a bit annoying. 

Theme: Simple theme. I think once you collect the coin it should be a different color in the UI below because if the player is surrounded by white it disappears.

Engagement: Fun platformer, I could see this expanding a lot very easily. Like mentioned in the Presentation- some tweaks to the friction or maybe that changes as you go through levels to increase difficulty? However, having it so slide-y in the beginning makes it kind of hard to get your footing.  

Viability: Playable from beginning to end. Would love maybe a small element that I control in the game along side the story? Maybe throughout looking online you find items or files on the computer about the player? just more discovery of the story. :)

Presentation: It is well made. I do love the font and look but it can be a bit hard to read at times.

Theme: I love the feel the look gives. I feel like I'm online and in old chat rooms. Excited to see how illustrations will be implemented! I could see images of a pixilated computer screen could be really fun!

Engagement: Very engaging! I like the introspective story. It makes me want to know more about the character and where its leading!

Viability: The game is playable! I love the adventure aspect and the fetch quests. It gives very indie analogue horror game.

Presentation: I understood my goal though I do think maybe just a *bit* more direction in the beginning just to make sure your player knows exactly their goal cause I feel like it can get a bit lost in the beginning because you get lost in exploring around. maybe start it off with looking for a particular NPC or object?

Theme: Very good theme and gives me spooky eerie vibes love it!

Engagement: Very engaging and fun to explore this town you've created.

Viability: The game is working! I think there is some images that aren't working? The first one is but it seems the rest don't show up.

Presentation: I understand the "rules" or how I'm progressing in the game. I enjoyed the timed text for the reading of the news article. It gave it some good suspense!

Theme: I sense the aesthetic maybe it'll be pushed further with the images. I think maybe a different bg color since this is supposed to be spooky halloween? but just a thought.

Engagement: Yes very engaging! good story telling and dialogue! Keep it up :)

Viability: It's playable ! There's a couple typos but I think with a proof read it should be fine. I definitely feel your personality through the dialogue.

Presentation: Excited to see with the images. I do worry about scope for time when making all the images but if you feel you can do it I'd love to see it!

Theme: Very cute and fun excited to see how my outfit and item choices make endings.