I downloaded the source and it was such a cool project with such a clear and modifiable design I was able to make a new level for the game! Cheers! https://fabdynamic.itch.io/repeater-mod
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`Double-click -> Esc` then `Right-click -> Open -> Open` to get around the security of the mac gatekeeper. Apparently the Gatekeeper considers it more intentional and trusts you more as a user when you right click.
After that most games perfectly! It only has to be done once and recently I was involved in a gamejam and every single mac game I had to do this and it worked perfectly for all of them too.
This would let you replace that scary warning on your page with something more mild. Good Luck!
Hey how did the creation of this game work, was it something like: OgnePtaX writes the scene in words and hands it off to Puba24 to make the illustrations to portray the details and emotion of the scene? could you tell me something about that?
I'm watching Leighclipse play this right now. Its so beautiful, though dark ofc, and the illustrations are amazing. The one by the fountain in particular is creepy af and I love it :)
uh oh it just got super dark. :( now its so sad.
OMG she did WHAT?
And now its bittersweet.
What a masterpiece.
This is a fun game! I got it working on mac real smooth: I just had to do the usual tricks for MacOS Catalina:
chmod +x <name of app>.app/Contents/MacOS/*
- Right Click -> Open -> Cancel -> Right Click -> Open -> Open (to workaround gatekeeper)
I fixed my wand! Time has been restored!!!
What a fun game. I imagine that this game could have been a big hit on playstation or N64 in 1995. Thank you so much for making it!
Getting it working on Mac:
Catalina has been having problems with Unity games (it says 'this game can't be opened') so I had to do the following:
chmod +x "Mac 3Contents/MacOS/*"
and then the usual gatekeeper workaround for downloaded apps: right click -> Open -> Open.
then it worked great!
Also @Konstantine Khitrykh is right about Safari but it worked in Chrome really well on mac and its actually when I compare the Mac Native and HTML5 versions this is one of the best looking HTML5 ports I've seen.
Thats a fun story! Thanks for making it and for drawing attention to the important foundation. Spreading knowledge about things like this is valuable and I learned some things quickly from that website.
OMG I loved this so much. I timed it and I spent about 25min on it. I loved the style and the gameplay mechanic and I'm really happy you didnt punish us by starting us over because I absolutely would have quit and was about to the second time I failed on the boss.
I really liked it though and kept going because the zombies gameplay I loved and could memorize way longer patterns for later levels, and the ghosts were straightforward, but the bats were messing with my brain (I understand it 100% logically but in the heat of gameplay it was really difficulty) so I never got the hang of the boss just kept getting one hit in and dying and finally winning!
I got it to work on MacOSX Catalina! I just had to run this command:
chmod +x loopfieldMacOS.app/Contents/MacOS/*
and then it worked like a charm with one weird thing: It decompresses from 33MB zipped to 994.7MB for some reason. None of that is a big deal because this is a fun game and nice work especially for just 48hrs!
Best score ever by anyone ever: 295. By me! J/K about the score I stank but I finished it and loved every second. This had the perfect amount of longevity and interest for a jam and the perfect amount of potential to build into something even bigger some other time. Fantastic work! P.S. I'm a unity guy atm but I've always had my eye on this engine and now I want to use the Löve engine even more than ever before!
Wow that is great! The controls are related to the controls in my game. I didn't think of that kind of multiplayer aspect where everyone joins just by pressing a key but it works really slick. Its awesome that you can end up with a whole little gallery! Nice party game!
This is slick! I love the graphics and the little touches here and there. For example the button which has cat ears. Nice work! The controls are tight and its cool how the cats sometimes bounce off of each other out of the umbrella.
Hey this is super clever! I love how it gives you an opportunity to survive even if you hit yourself and I love the multiplayer aspect. This would be great fun at a party. Nice work and great innovation and creativity!
Cool Game! It took me a while to realize that the controls dont respond instantly all the time. They are sort of turn based. Once I figured that out it becomes fun like wheres waldo. Its tricky even finding yourself which makes it even more fun!