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Extrordinaire

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A member registered Apr 22, 2020 · View creator page →

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Thanks for the compliments!

The difficulty curve wasn't polished at all. A very difficult (and hard to understand) game for most people.

The background hints were made to mitigate the absent of tutorial levels, many parts require advanced movements to get passed, those moves weren't told in the game, mainly because we had thought someone would reach it out after few minutes of experimentation.

Thanks for the review. Best regards!

I'm now aware of the awfull difficulty curve I made in this game, I built this game escallating with my own curve(not the best reference), Luckily some people got used to the controls  after few minutes of gameplay, trial and error.

The game is someway beatable.

Thanks for the review. Best regards!

(1 edit)

It's not actually running in 64x64 pixels, I'd use pixel perfect camera, it's better than nothing.

I would recommend you to add some SFX, workout the gameplay making it faster or diferent over time, I felt it very slow.

Best regards!

Interesting idea, hard to catch how to play at firsts levels.

Authentic 64x64, well done!

Personally i didn't like the distorted "It's hero time." every single attempt, nice music, nice SFX.

Best regards!

It's a bit tricky the resolution, It's not running at 64x64 rendered screen. I had to use Pixel perfect camera that solved the resolution issue... making some things flicker in the screen while moving.

The gameplay feels OK, Graphics OK, I'd work more in SFX and add post processing or Pixel Perfect camera to solve the resolution issue.

Best regards!

Look at my moustache, Extrooordianire!