Gotcha. Let's discuss this some more on Discord. See if we would make for a good pair.
Discord: myzdiis_15210
You would be willing to take on a novice? I have good knowledge on working with Blender, as I am primarily into sculpting. However, I am still learning about animation(more so the art of it, rather than the tools). On the plus side, I have zero issues with doing NSFW work, and I can devote several hours a week to the project.
Solid demo showcasing what to expect, and I have to say that I have high expectations for this one. I absolutely adore classic-style survival horror games, and you have certainly managed to nail the gameplay. Inventory management, good camera angles, proper speed for the player and enemies, which keep combat from feeling tedious, and smart level design. I also like the design of the protagonist.
The only real problem is the enemies literally tracking you through walls. A funny example from me was listening to one of the jack-in-the-boxes ceaselessly trying to shoot me when I was underground, then later hearing during the end cutscene. But I'm sure it's an issue that will be resolved long before the full release.
Wishlisted.
Hey everyone,
I am an aspiring 3D character artist looking to retain, and further develop my sculpting skills through an interesting project. I've been working on learning animation, among other things, but my main interest is character art, and I do not want to lose my present skills. That being said, I mainly want to do something monster related, so a horror game would be preferable, although I am open to other concepts.
The catch is that I do not have a lot of free time, so I can only do a high-res sculpt for your project. I might be willing to do the retopology too if the model is not overly complicated since I can always use more practice with that. Work beyond that is a no for me. The time constraint also means that I cannot work on a project that is on a tight schedule. 


Hey Jackyfied, I'm interested in the 3D artist position. I'm still something of an amateur, but my focus is on character art. I'd love to gain more experience working with a crew with a clear goal in mind. I'm particularly interested in better understanding how a 3D model is implemented, and utilized in a game engine.
Discord is HeraldOfDarkness#6716, if you're still looking.