Will there be any way around this bug, though?
ExplodedKid
Creator of
Recent community posts
Hi. I think I found a bug in your plugin.
When I open the View Inventory window, the window will not close when I press the cancel button. It does make the sound when I press cancel, but the window remains, and no other buttons but left and right work.
If it helps, here's the script:
◆Play SE:Chest1 (90, 100, 0)
◆Set Movement Route:This Event (Wait)
: :◇Direction Fix OFF
: :◇Turn Left
: :◇Wait:3 frames
: :◇Turn Right
: :◇Wait:3 frames
◆Control Self Switch:A = ON
◆Plugin Command:CGMZ_MultipleInventories, Create Inventory
: :id = egg
◆Plugin Command:CGMZ_MultipleInventories, Switch Inventory
: :id = egg
◆Change Items:Lockpick + 5
◆Change Items:Potion + 3
◆Change Items:Stimulant + 1
◆Plugin Command:CGMZ_MultipleInventories, Switch Inventory
: :id = default
◆Plugin Command:CGMZ_MultipleInventories, View Inventory
: :id = egg
I also have the VisuStella Menu plugin if that might be part of the problem
Hi there
I'm surprised that I'm the only one who commented here; it's a great plugin.
I do have a problem and a suggestion (that isn't related to the problem).
The maps that are tagged to not tint still get tinted if the previous map has a tint.
I would think it would be a good idea to be able to save the current time unit in a variable, like save the elapsed game minutes as a variable, but this is just a suggestion.
It's a good plugin overall, though. 👍
Hi there.
I like this plugin, it's much easier to understand than some other quest plugins I found. However, I'm starting to have a problem. I'm creating a new quest and when I try to select it on the quest screen i get an error:
TypeError
Cannot read property 'replace' of undefined
Is there a fix?
PS: I downloaded this plugin approx. 5 months ago, so if this is an old problem that got fixed in an update, please let me know.