Hi. Just noticed this reply. So, I found that the plugin that causes the glitch is the VisuStella Items and Equips plugin, which makes sense since it modifies the equipment menus.
ExplodedKid
Creator of
Recent community posts
Hi. I think I found a bug in your plugin.
When I open the View Inventory window, the window will not close when I press the cancel button. It does make the sound when I press cancel, but the window remains, and no other buttons but left and right work.
If it helps, here's the script:
◆Play SE:Chest1 (90, 100, 0)
◆Set Movement Route:This Event (Wait)
: :◇Direction Fix OFF
: :◇Turn Left
: :◇Wait:3 frames
: :◇Turn Right
: :◇Wait:3 frames
◆Control Self Switch:A = ON
◆Plugin Command:CGMZ_MultipleInventories, Create Inventory
: :id = egg
◆Plugin Command:CGMZ_MultipleInventories, Switch Inventory
: :id = egg
◆Change Items:Lockpick + 5
◆Change Items:Potion + 3
◆Change Items:Stimulant + 1
◆Plugin Command:CGMZ_MultipleInventories, Switch Inventory
: :id = default
◆Plugin Command:CGMZ_MultipleInventories, View Inventory
: :id = egg
I also have the VisuStella Menu plugin if that might be part of the problem
Hi there
I'm surprised that I'm the only one who commented here; it's a great plugin.
I do have a problem and a suggestion (that isn't related to the problem).
The maps that are tagged to not tint still get tinted if the previous map has a tint.
I would think it would be a good idea to be able to save the current time unit in a variable, like save the elapsed game minutes as a variable, but this is just a suggestion.
It's a good plugin overall, though. 👍
Hi there.
I like this plugin, it's much easier to understand than some other quest plugins I found. However, I'm starting to have a problem. I'm creating a new quest and when I try to select it on the quest screen i get an error:
TypeError
Cannot read property 'replace' of undefined
Is there a fix?
PS: I downloaded this plugin approx. 5 months ago, so if this is an old problem that got fixed in an update, please let me know.
