Well let's see a square is made up of four 90 degree angles. 4 x 90 = 360... 360 could be interpreted as 3 sixes at zero degrees or 666....OMG Big Square = Satan confirmed!!!
Recent community posts
Thanks for the kind words beegee! If you don't mind sharing, what's your best time/deaths? I'm always curious to know!
Finding the perfect balance for controls is always a struggle. By far the largest criticisms I've got to date was that the player felt too slippery and the wall-stick was too hindering, which is why I've continued to work on them (and in the case of the wall-stick, eventually removed it completely). The problem with continuing to adjust the controls is that the levels were designed for the first set of controls, not the newest ones. I have gone back and adjusted some spots here and there to make sure it is beatable, but it isn't the same as designing levels around thecontrols (which is what I originally did).
I have a follow-up 'holiday special' version of Big Tower Tiny Square coming out soon, in which the levels were designed around the new controls - hopefully it will feel a bit better to you!
------- Version 1.2 Notes -------
- Adjusted momentum on ground and in air for tighter controls.
- Z on keyboard can now be used to jump
- Reduced the volume of the music
- Very slightly reduced the effect of gravity on the player
- Minor adjustments to the design of the tower to accommodate momentum/gravity changes