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evanbowman

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A member registered Oct 06, 2020 · View creator page →

Creator of

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Glad you're enjoying it!

In the macro mode, mining regular grassy terrain also gives you 10 stone:

If you want to build without any resource requirements, there's also a creative mode in the extras menu:


lovely game, thanks for sharing it!

I just started playing today but I love it so far! The dialog and world building are really well done. Looking forward to seeing what else you make!

Thanks! Glad you enjoyed it!

Ah yeah, I need to block off the top left of the map until I can figure out how the original game calculates room entrances and exits. Basically the gamemaker source code for the original puts the whole map in one giant room, and I'm still trying to reverse engineer how some of the view transitions work. Thanks for letting me know!

If you get stuck in the top corner, I think you should still be able to hold A+B to warp out

It doesn't, I mainly used C++, unfortunately it's not possible to make a large gba game of this size in lua due to cpu and ram limits.

It's one of my favorites too, a really underrated game. When the desktop version stopped working in my linux install, I ported it to gba to preserve it. Hopefully I'll finish implementing the rest of the features soon, after taking a nice long break. Thank you for your comment!

Much newer! I've been working on the code from a private repository, it's about 2000 commits ahead of the public repository from last year's gba jam.

Thank you! There's actually a new version with lots of updates, available here: https://skylandgame.io/beta/

Excellent work on this port! I'm enjoying it.