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A member registered May 17, 2020 · View creator page →

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I think the concept of manipulating the time around the player in combination with an autorun style game is very creative. I know that this is just a prototype, so only one real obstacle in different difficulties were implemented, but is not hard to imagine other obstacles to be implemented that also interact with the speed of the game.

Hi, since the Rift is used with SteamVR as far as I know, it could be compatible, but some aspects like the Icons on the controller will not work.  You also would have to manual assign the actions in the SteamVR Controller menu.


All I can say is, if you have some free time, try it out ans report back. I would be curious as well :)