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Essent

13
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A member registered Oct 07, 2020 · View creator page →

Recent community posts

Does it count as necroposting if it’s a thread I started? Oh well.

I’ve been making use of the new tags! Though the turnstart tag can only do so much since it only works when I selected a certain actor. Is it possible to make another version of the tag for before I select anyone? That way there aren’t any overlaps when it comes to, say, reacting to a party member having low health.

Or is that already possible in some way?

Figured out what was causing the turn count clip to not work. I had the plugin above the two victory aftermath plugins. I placed it below them and it works.

Sounds awesome!

I managed to figure it out with the Yanfly plugins. It just took me a bit to figure out that the summon skills have the actors they summon  as the targets and I didn’t need to specify actor ids or anything.

Also, would it be possible to implement compatibility with SRD’s Summon Core? Perhaps with a condition or special tag for when an actor is summoned and desummoned?

Sounds great. I’m glad to have helped in that regard.

Would it be possible in a future update?

Oooh, gotcha. I wanted to have the status clips play as soon as a new turn began.

Here it is. I'm not sure if I did anything wrong somewhere since it looks alright to me.

<voice>

persona|naruakibasesummon1|

persona|naruakibasesummon2|

seeker|seekersummon1|

seeker|seekersummon2|

seeker|seekersummon3|

pixie|naruakipixiesummon|

dodge|naruakievade1|

confuse|naruakiconfuse1||sub=Naruaki: Gh... Where is this place...?|condition=speaker.isStateAffected(10)|

forget|naruakiforget2|sub=Naruaki: What do you mean by... Persona...?|condition=speaker.isStateAffected(8)|

battleend|naruakiresults2|condition=$gameTroop.turnCount() >= 2

</voice>

I've tried what was suggested but they don't seem to be working.

An addition to my question. Is it possible for clips with the "hurt" tag to be variants depending on how much damage is done to the speaker?

Alright, thanks! I'll try these out and let you know how they do.

Hello! I'm not really too well versed in JavaScript tags and stuff but I just wanted to ask about the conditions part of the parameters. Is there a method of having a voice clip play when the speaker is under a certain state (like Sleep) or if the speaker makes a critical hit? Perhaps if a battle lasts for a certain amount of turns?