Hi everyone,
I’m a PhD candidate in Software Engineering researching automated test generation for digital games. The goal is to design a practical tool that supports real-world game development workflows — especially for indie developers.
To make this research truly useful, I need input from developers:
- What testing practices you use
- What tools you rely on (or avoid)
- What you actually need but don’t currently have
The survey is short and takes only a few minutes. You can also pause and continue later (your answers stay saved in your browser).
If you’re a game developer, I’d really appreciate your participation:
https://esdrascaleb.github.io/gamesofengquiz/
Thank you for helping make this research grounded in real development practice.






