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erzigor

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A member registered Aug 02, 2025 · View creator page →

Creator of

Recent community posts

Thanks for the detailed feedback, I just pushed an update to equip the stick from the beginning and moved the other pickups a bit. (I've also added a small army protecting the king and a bonus gold pickup at the end)

I'll keep working on balancing the weapons so all of them have their use case.

Not sure I understand the last bit with arrow piercing and explosion upgrade though. Do you think they should be at the blacksmith so players don't try to get them before they have the weapon that uses them?

in theory, the mace should be good against large groups of enemies, the throwing axe should be better than bow against stronger enemies at range.I’ll work on improving the balance, or making each weapon much stronger than the previous.

Thanks, that’s true, I’ll try to balance the weapons a bit better. I’m planning to add more weapon-specific upgrades, so that might help as well. Which weapons did you use most?

thanks, good to hear :) I just added a few updates, so now the enemies actually take your hp and there's also an option to restart with small bonus if you die.

thanks for the feedback! I added more upgrade levels (Bow level 1, 2, 3 etc) to make the gold upgrades last longer.

I'll improve the enemy graphics and make them attack the player, sometime in the next few days.

Btw, this is a very early version of the game (I didn't actually expect people to play it so soon :D). I have plans to add more enemy types, upgrades, skills, weapons and some simple story.

Thanks again for playing and giving your feedback, hope you'll come back again.