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A member registered Apr 14, 2019 · View creator page →

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It doesn't show in the short-term of a single match like this, but I see the action economy of limited draw power being tricky to work with in the future. With draw power cards being detrimental to yourself to some degree as well, It makes the long-term buildup difficult. You draw more cards the closer to 'bust' you are, but the other cards you have to help you draw cards also get you closer to bust, gradually feeding into itself. It's easily fixed with some smart tactics, but the ability to discard isn't particularly helpful in that regard. If anything, it's foolish to do in the long-term at the moment. As it stands, the only thing I'd really suggest is making a 'reshuffle' option that expends energy, probably make it cost 2 or 3, granted how beneficial it can actually be in the long-term.

Woof, I just wasted my time making an uneducated assumption on game design. Hope it helps somehow, and I'd love to see where this goes.

ah, remember making spreadsheets for this version. Took a bit to max out everyone, so for anyone staring, it IS possible to do in the time limit.

Interesting. This seems like something worth skimming over in the code. Just for fun, of course.

Okay, that's actually impressive to me. That's actually the only resource I didn't hard cap because I assumed nobody would bother.

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temporary boosts in the form of cooked meals for a price to help with gold grabbing later on.

Rare treasures that you can collect between different levels or segments to just have hanging around your cave. Maybe have one or two have an interact mini-scene of sorts for some fun.

A difference between value of coins and quantity of coins, making some piles worth more or less, but cause the same amount of hinderance

Fun as it may be, it's a bit annoying to find the game crashing at every death

You can upgrade for a seventh extra starting minion even though you only have six free slots. Instant crash

Man, I've always wanted to make my own pyramid scheme.

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Boy was that Catboy annoying to find.

Waitwaitwait. Catboy? I missed a catboy somewhere? Well, that's going to take me a few hours to find...

You know, I was actually thinking about this exact thing this morning, considering the idea of a similar-style game with a different narrative. I mean, Makes me happy to see a creator taking the ideas of other under consideration and letting them go free with them.

Because I'm insane. Any other questions?

This feels like a lesson in context. Take the design for larger sizes and show it to someone, and they'd be confused. Do the same, but with a gif showing transition from type 1 to type 2, and now you understand what it is. Is it pointless to talk about this here? Kinda. What this the point of the project? I doubt it.

What are the odds of any individual monkey successfully typing out this phrase? About...


Yeah, we're going to be here for a while.

Don't worry about it too much, of course. I'm pretty unlucky on the regular, and its not that odd to see one or two outliers, be them positive or negative.

...I have no idea what's going on, but my first clicks almost always end up being shark. I guess I'm just too stupid.

I got labelled as a vegan for hating the taste of meat and being allergic to bananas. This is perfection at its finest.

That finale did me in. Managed to get a good set of five dice I liked, and kept only those five the whole time. My numbers weren't enough, though.

Even stale bread. Though, angel bread does suck... Who puts pork intestine in bread???

That spider is everything I embody, save for the disliking of bread. Bread is love. Bread is life.

Kinda strange how the A.I only uses paper at the very end. Basically means you can spam rock until then, save for the start.

An amazing black screen at that

only took ten thousand year

I got love to 1337