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EremesNG

27
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A member registered Nov 27, 2015 · View creator page →

Creator of

Recent community posts

Sorry, English isn’t my native language, I’m still learning and sometimes I struggle to get my message across. What I’m trying to say is that you published your game through Google Drive, not directly on itch.

Wow, I thought this entry was a mistake, great job! The camera bugs out sometimes, but other than that, I liked it. I hope people still vote even though it’s really late.

You're absolutely right, that's my main problem, I completely failed to convey the theme. I tried to be subtle, in the room with the floating platform, there's a fallen monitor that shows part of the theme. In my attempt to avoid spoiling the ending and to be subtle, I ended up failing to clearly present the theme within the game. Thanks for your feedback!

Hi, thanks for playing and for your feedback, it really helps me know where I need to improve.

Hi! Thanks for your feedback. I really enjoyed your game, it almost feels like a complete game.

Hi, thanks for playing!
Honestly, I enjoyed the 3D workflow more than 2D haha, I think I’ll start working on more 3D projects.

Hi, thanks for playing and for your feedback, it really helps me know where I need to improve. Since it’s my first 3D game, the controls and animations were a bit tricky for me and they’re not as smooth as I’d like.

Looks promising, I wish I could lock the camera onto a target, great job!

The use of external cloud storage is allowed? I mean, on itch there's control over edits, but externally you can keep modifying it. I know it wasn’t in the rules, but it’s kind of a gray area 🤔

Solid, the overall flow of the game feels really good, excellent work for a game jam!

I think the difficulty is fine, the shooter on the other hand feels slow when firing the bullets, but my only experience with shooters is competitive ones.
At the first door outside, I'm not sure if it's intentional, but when you take the laser out of the room, it ends up too high for a cube in the sand, or at least that was the most obvious thing. So I had to use an enemy body to give the cube height and manage to open the door haha

Well done, good puzzle mechanic, it was entertaining! Good luck!

It was my first 3D project and first game jam, I have a lot to learn. Thank you so much for your feedback!

Too many bullies, I couldn't beat them haha

Hey! Thanks for playing.
You need to push a nearby cage so you can jump on top of it and climb up.

That was fun, really good job, the driving feels good, hopefully I can see more levels in the future :D

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The box weighs like 10 tons hahaha. It took me about 10 minutes to move it to the switch.
I really liked it. I think we both had a similar inspiration, great job!

Hahaha, it was unexpected to see things fall on the loser, funny, great job!

I liked the idea. I went through the portals but couldn't figure out how to advance in the game. I also struggled to talk to the characters.

It's very good, I liked it. I struggled with it detecting that the gems were already in the correct order despite them already being so.

Simple and effective, I liked it, it would be interesting to see more, excellent work.

I went swimming way too many times, I think the client will ask for a refund haha good job!

Charming, I enjoyed playing it, great job!

The ship control feels good, when you're about to collect the last 2 orbs you miss having something that makes you fly faster, great job!

I like the idea, great job :D

Thank God you updated it haha to be honest it was unplayable without having an aiming reference, I played it again and the game changes drastically, excellent work!

The voices are really good, did you record them?
For a moment I thought the boat had left me, luckily it's on a loop haha good job dude

Amazing, very beautiful, I like it.

My CPU was around ~70% in this game.

Is excessive CPU usage part of Animal Controller? I have that asset on my wishlist.