The game used to charge the arrow shot when you held LMB but I decided to change it and I like the auto shot better. I might put in an option to revert back to the old behavior
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Cool game! I like the idea a lot but I feel like the execution needs some work. The biggest issue I had with it was not being able to find the enemies when they were shooting at me. I could hear them shooting but since the sound isn't spatialized or attenuated I can't tell where it's coming from. And I don't like how little feedback there was with shooting the 2d terrorists, it was very hard to tell if i was damaging them or not. I also don't like the head bobbing when the player walks, and I don't like how shooting makes your head pop up immediately. Even with all this criticism, I still really liked the game though! It's very stylish and fun.
I really like these types of games. Playing this game reminded me of this maplestory archer game I used to play as a kid: https://ayumilovemaple.wordpress.com/maplestory-flash-game-download/#HunterStory
March of the Slime King feels off to me compared to this maplestory flash game though. I don't like how much time you have to wait between shots, and I find it very hard to predict where shots will land in this game.
Try deleting ur save file, it's either in:
or its in the folder where you installed the game to
I've been doing a ton of programming rewrites so the game is kinda in a similar state to the last demo day in terms of gameplay. I.E. there is new stuff, but there isn't really much new gameplay.
It seems like this is an issue with UE4's engine code and it won't be fixed until the next UE4 hotfix/release. https://forums.unrealengine.com/unreal-engine/feedback-for-epic/1758469-unreal-engine-4-25-and-windows-7-compatibility
This game is fantastic! I wrote down some nitpicks tho:
- Analog movement needs to be a thing so that I can pick up stuff easier
- Sometimes the white block enemies can blend in with the background
- The enemy tracking is kinda annoying, it sucks when you strafe them and then they just lock on to you right away
- The autoaim? is kinda annoying. I will aim at a group of enemies then get locked on to the closest block instead