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Ronghul

10
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A member registered Nov 29, 2024 · View creator page →

Creator of

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oh, okay

Thank you very much for your feedback :)

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Thanks a lot ;) 

(phew, I didn't waste five months of work on the engine in vain)

The delay issue might be because I'm using realtime sounds, not asynchronously (some sounds). I'll fix that.

Thanks for your feedback!

Oh, nice

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The point of the engine is that it can be easily used by everyone and that it is flexible. Rendering in another engine is somehow stupid and inconvenient for me. I have already done a lot, programming in C++ is already a habit for me. I like to rummage around in something complicated and incomprehensible. So I have achieved my goal, this is the first engine in the world that renders 3D with color support (there is no such thing with color anywhere) and other functions + it is the smallest 3D game by weight (as far as I know). For me, making graphics engines is a difficult task, but interesting (not to confuse game engines with graphics). My own graphics engine is enough for me.

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Well, yes. My engine is not finished yet. The problem is that it is the console itself has limitations. In fact, if you compare it with regular games, it is "low quality" in terms of screen resolution. I tried to reduce the font, but it slows down a lot and the colors "break". But here I can't do anything with these limitations. I still have a lot to learn and improve. Maybe I'll find some solutions that will somehow improve the graphics, but it will take a few more months (that feeling that I will never release my alpha version of the engine).

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I wanted to convey the nostalgia of the games of the 2000s. I would have made the graphics better, but then I would have had to redo a lot. But here I agree that some objects are difficult to make out, but those that are needed for gameplay, they should be clearly visible. I had to spend about 400 lines of code on the game, although I don't have much time + developing the engine for 5 months, which was very difficult.

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Hmm, the game is pretty simple in graphics, but the idea is cool. True, you can't see the player normally on a black background (at least in the video, I can't even launch it like that). But the idea is cool, really.

hey, it's a cool game. I don't think it will be rated so low.

My game is simple, but I use my own engine. It may be underrated by me too. But it has its own unique features. I don't know how it will be rated, this is my first time participating in a game jam. I hope you won't be the last. (We have 70 people participating, so the chances are not that great).