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ephemeral_defect

16
Posts
A member registered Dec 31, 2023

Recent community posts

One of the harder games, but gameplay felt really good, and it was so satisfying to beat

Simple but had some really good puzzles! For players who haven't visited the game page, note that characters can pick up items even when they're out of moves, hope this helps :)

I liked the visual upgrade mechanic, really cool for a first unity project. 

For future players: rename the data folder "Find_Neuro_Neural_Network_Data"; and in the game press 'B' for the shop, you'll need it to progress

I loved the concept, forcing you to interact with the enemy to progress

The controls felt really good, but I kept softlocking myself with the negative item values

I like the chat interaction, i felt just like nwero

also, the lighting got really funky after the first round

great concept, loved multitasking

10/10 very scary

Liked the game, unfortunately I chose the osu weapon. I spent (no joke) two hours on the final boss and was only able to whittle their health to half before giving up. Using the pickaxe, I was able to beat them in 4 minutes. Otherwise, all the art is great :)

I liked the gameplay, but the enemies stopped spawning at some point. Are there supposed to be multiple waves/enemy types?

i'd love to see more kinds of blocks!

loved the pacing, also really good music

good difficulty, perfect amount of schizo

i'm thinking neuro, neuro oo-ee-oo (good game)

cute, the win condition should be a bit higher though

the game appears to freeze after defeating the second (third counting evil) boss


i liked collecting the plushies