Hey, Lone wolf. Sorry for the late reply. For some reason your post was pending my approval? lol. No so if you pay the current price (10$) you get all of the updates :) The table was just meant to communicate that the price will be going up after each update.
endlesschance
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Ah I see... That may be an issue with mobile then. Sorry about that D: Have you tried the browser version? Mobile has been finicky but there is a solution for this. It is somewhat tedious and I just need to find time to implement it. Since this is happening more frequently, I will try to fit into the list of bugs that need to be fixed asap.
Hey Saramondonga :)
I appreciate the feedback and have noted some things down. Anal is definitely in scope. It was one of the animations or moves I released a sneak peak for in the Patreon. I'll just say that you guys should see it in the release of the next class ;D
A LOT of things are going to change in the Chapter 1 update. I'll leave the system builds up if people still want to play around in that but you'll be seeing the real game or how the game was meant to be played.
Music and SFX are planned. Out of alllll the things for this game, I just haven't been able to find the right fit for music commissions xD SFX are taken care of... You shall see hehe...
Customizations are in scope as well but I think it may be best to wait till after the release of all 3 chapters as they are global and will affect most animations.
Big bosses are the main threat in this game so don't you worry ;D I've actually been dying to implement the first one since the initial release back in November 2025.
Patient mechanics/interactions will change as well in the upcoming patch as listed in the post. I will just keep this one a secret and let you find out what I do there ;D
Hope that answers all of your questions :) I appreciate the patience! In my Patreon, I've told the community that it was my bad for scoping this update way tooooooo large xD But I promise that it will be worth the wait!!
Hey Bloonein. Sorry that you're having a difficult time. As a tip have you tried to level up your Science? Unfortunately, in 3.1.17 there were cases where the frequency of the mutation needed for the quest was not often enough and that caused some players to reset the game. It's better now but until I rotate the free build to the next one you may have to either raise your stats (Science or Technique) high enough or start a new game. Apologies for the inconvenience!
Hey, CatTenders. Thanks for the feedback is this a bug or something to do with the mechanics? There is definitely an ongoing effort to balance the mood and research rates and its been improved a bit recently.
For some tips, I might recommend that you actually try the macarons for science points (research rate) and technique for damage (donuts).
Hey, man :) Thanks for the feedback and I think that totally makes sense! I think it shouldn't be too difficult to do. There has been much debate on this because it might interrupt some setup that players are going to want to do once all the moves/classes have been implemented but I think that there should be something like that. I'll put it on the backlog for now and if all is good and won't get in the way of how players want to setup their move rotation, it will be in there :D
People have mentioned that the themes were similar to On Edge but I have yet to play it haha. I was about to but then if I do, I might accidently draw too much inspiration from it xD So I'll hold off until the game is in a more mature state. Thank you for the support and I assure you that we're only just getting started!

