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A member registered 13 days ago · View creator page →

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The idea of the game is super cool and the premise has the potential to make the gameplay super interesting. The overly simplified aesthetic of the game and the background music create that atmosphere of loneliness.

Great work overall, but there are a few things I didn't like.

The controls. They just feel too clumsy. The roll isn't responsive enough and I didn't feel like it was doing something.

And there is not enough feedback for the player. I feel like you should notify the player in some way that what they are doing is either good or bad.

While playing you always know that you are going to die at some point and I felt that my skill or my interaction with the game wont play a significant role in keeping the player alive.

Hope the feedback will help you for your future projects. Keep up the good work and keep learning. Have fun developing!

This is really what you intended it to be. "Perfect for quick play sessions". The minimalistic graphics make you focus entirely on the gameplay and that servers its purpose very well. Also the controls aren't clumsy in any way and the game overall is pretty solid. I'll definitely come back to it while in queue for a LoL match. :D nice job!

Hey, thank you very much! Really appreciate you enjoyed it!

Well, I enjoyed playing your game. The colors and the music blend really well together to create that dream-like athmosphere denoted by the name of the game. The puzzle component is really good and it really makes you think a bit about your decisions.

But, I felt that your game lacks the story component. It is so minimalistic that the puzzle component overwhelms it. And if you don't read the game's description you can't really tell the goal of the player from within the game.

Overall, great experience! For a two-weeks time of work, this is really awesome. If you want to tell a story through your game, make that story pop. Keep up the good work!

Even though the gameplay was very simplistic, you really managed to create the athmosphere you were aiming for. That combination of dark-ish color for graphics and the "abrasive" background music really created that depression-like athmosphere.

And keeping in mind that you made this in just 48 hours... wow! This is really amazing.