"Intro Nobilis" is an absolute mood, and something I've toyed around with myself. Can't wait to see how you approach it! Best of luck :D
emfreeman
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This is a masterful riff on Nobilis, both in terms of creating a compelling cosmology and having that distinctive back-and-forth of dialogue and exegesis. I love how much playability is crammed into such a small space, with an obvious gameplay loop (do miracles, get prayer, build heat, dodge Angels, repeat).
I really, really can't wait to see this fleshed out and explored as a full game in and of itself!
I love this; it recognizes the spirit of the game and yet also tilts away at its own windmill (successfully). The Lost Grimoire is a favorite--that one He is a great, light touch. I'm curious what a full suite of additional or upgraded Glorious Abilities might look like for a particular Knight, and I might noodle around with that myself some, especially for a Knight currently sitting a Seat of Power.
I love this! The Seers are all interesting, the design is super clean, and overall it's such a fun addition that I think a lot of players will love. I think I need a little more clarity about what was intended with Travel and the Paths -- is this an "always-on" option that's mostly flavor, or is it meant to hook in specifically when the Myth of the Paths has opened a path to the intended location? Otherwise, I'm loving everything here!


