Project Name: Project Balinga (code name, will change later)
Project Description:
Project Balinga is a stylized platformer/exploration game with action-puzzle elements, built in Unreal Engine. The player takes control of a bird with momentum-based flight mechanics, navigating a world of floating islands filled with environmental challenges.
Role Required:
>> 2 3D artists ( Open 🟢 )
>> 1 VFX artist ( Open 🟢 )
My Role: Programmer/Game designer
My Previous Projects: Various unpublished GameMaker, Unity and Unreal projects (N/A for public work)
Team Size: 10
>> 1 Lead programmer/Game designer
>> 1 Programmer/3D artist/Game designer
>> 1 3D artist
>> 2 Animators
>> 1 Sound artist
>> 1 Music artist
>> 1 Writer/Creative lead
>> 2 Concept artists
Project Length: 3 months
Compensation: Unpaid
Responsibilities:
We are a very dedicated team and are looking for others alike ( ° ∀ ° )ノ゙
We've been adding more members to our team over the past month and have started to get some good progress on concept art. We're hoping to more quickly realise these concepts into in-game assets with your help.
>> (3D artist)
Working with concept artists and other 3D artists to transform environment, character and prop concepts into models whilst maintaining a style
>> (VFX artist)
Working with concept artists and 3D artists to design visual effects focused around high-speed, aerial movement, magic and various environmental effects
>> [Current game alpha] (slightly outdated)
>> [Current GDD] (if u like reading)
>> Feel free to ask any questions in the comments or contact us via Discord (username: cannedchildren) or the other team lead's Discord (username: meiko835)