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elxipi54

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A member registered Jun 12, 2020 · View creator page →

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We would have loved too! We actually had the assets to make more projectile variety, but time constraints made us struggle a little bit.

I will surely check yours too ^^

PS: this was our first Game Jam

We really were messing with the amount of bullets. On a first instance, they were unlimited, but we didn't want the players to just machine gun down all the enemies and just walk over the level!

So we ended up limiting it to two shots, which was fun because not all the projectiles deal damage. That made the game fit better within the jam's theme.

Anyway, thanks for playing it and I'm happy you enjoyed it!

Thanks! That was something we were aiming for.

Behind the scenes we had plenty of other assets to throw, but since it was our first Game Jam, the lack of time really made it difficult to put them in. We (probably) will check that out if we wanted to update it!

Thank you very much!

I was trying my best to teach the players every mechanic through a nice level design. It's so nice to read this since it was our first Game Jam!