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eliseofnohr

7
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4
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A member registered Dec 15, 2017

Recent community posts

(1 edit)

First off, I want to say that this game is fascinating. It's a really big undertaking and the creators are seriously talented. What i can grasp of the story seems antastic, and the mood and atmosphere are top-notch.


However, this made me check out the first Secunda, which is written in a style that's a lot more readable and easy to parse(as far as I can tell, this game uses several words like 'catethic' that don't seem to exist in contexts that don't make their meanings clear). The updates to the setting that I can see with the wound are fascinating and I'd love to see more of them. Though I understand the surreal, Joycean tone you're going for, I think that despite your comments here the first Secunda was able to access that tone while being accessible. I'd love to see this written more like the first game. I think the prose style now can work but it definitely needs to be toned down a lot-and I do want this to happen, because all the plot changes I can see look extremely interesting and I wish the dialogue was clearer.

In regard to Alchemist Agrippa's comment, I am also a fan of 'difficult' literature when I'm in the mood for it. I still had a lot of difficulty understanding this, though there is some seriously beautiful imagery here.


(Please don't take any of this as an insult. I really enjoyed the game, and I have to say again that the art is stunning.)

ABSOLUTELY adored this game. Love love love. SO fun. Needed help with a friend to get some of the last stuff and a few missing scenes but it's so great! Definitely going to look into any other stuff you do/have done.

Updated to the latest version and the Woodly line is fixed when they're talking about the arrival of the ambassadors, BUT one of the delegates in the discussion about satires in the ballroom in Week 5 is still an unsprited Woodly.

This doesn't seem to be available to buy anymore?

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In the bad and neutral endings for Hise(not Corval), Hise has the I capitalized(written as HIse). (In Hamin's neutral end, there's also a lot of it's where there should be its. Example: 'hope that if the peace one day failed, some of HIse, it's people, culture and history would survive'.) Zarad's neutral ending also has a reference to Zarad's 'conience'.

There's multiple scenes where a random delegate is labelled by the game as 'Grand Duke Woodly'. I think there's one during Week 6, but I remember an earlier one? Can't remember the specific scene, though, argh!

Can anyone tell me what fonts the characters write in in their letters? Weird question, I know, lol.

Oh man, this sounds exciting! I hope I'll get killed less than in the last Hexcraft.