Thanks 🥹❤️
Eliott210
Creator of
Recent community posts
Thanks for letting us know !!
You are totally right we would have loved to implement a way to make the difficulty scale with time to make the game a little more engaging! We are a team of two :
- my girlfriend is an artist but this was the first time she had to draw for a game aand that was a challenge on it's own
- myself, and this being my first time making a game too, an unpolished result is logical
But this gamejam allowed us to know it's what we wanna keep doing !
(None of us know anything in music, so we were content with this little loop hehe) And yeah we definitely agree, our game would be more fun on mobile with better polish !!
Thank you for your feedback, that's so useful !!!!
Don't worry it's important to point out the things we need to improve! We totally agree on the pacing part, we feel like that's THE part we know is underwhelming. This was our first game and as a team of two with too little time to invest on the project, it obviously cannot be perfect !
Thank you for taking the time to leave us a feedback, it's very important for us ❤️
Thank you !
I don't believe it's a skill issue on your part, as the developers that's our job to make the game feel as nice as possible, that's why we value this kind of feedback so much ! Thank so much for testing our game, we had so much fun making it, and seeing people enjoying means the world for us ! ❤️
Thank youuuu
The fire balls are created when a ball go fast enough ! We totally see what you mean, that's an issue we couldn't fix because of the lack of time and we don't have much experience as this was our very first game (we're a team of two)
This kind of feedback means the world for us, thank you so much ❤️
