Ha, I love it! Got really drawn to ship building and strategising around how to place what where :)
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Good effort! I like the idea of this kind of turn-based game, where you have to plan around avoiding the enemies. That being said the first level didn't really give me many chances to think and puzzle out a solution, was more just super long and requried me to just roll forwards continuously.
Great art and music! Also original idea, and kudos for making a rhythm game - I'd imagine it's pretty hard within the constraints of the game jam :)
Otherwise, I also couldn't pass the second level - either I didn't understand how to use my dice-rolling/environment powers, or was not good enough, as I died a bajillion times.