I just got around to finally changing mu computers language and testing the game and it works when I turn my computer to eglish as expected, the new version works on both english ad turkish versions. all the I's are correct and there seems to be no issue with checkpoint texts and other stuff like that yet. I just passed the 6th arena. Thank you for being so considerate and taking your time to fix it!!!! I love your game!!!!
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nope it still doesn't work. I tried looking around the code but couldn't figure anything out lol. I looked in the save file and is maxhealth supposed to be 131? it seems out of place probably not why it crashed but it's my only guess.
Hello I just saw this game and downloaded it, I didn't see any previous versions so I am going in blind. The game still has this bug for me and also "I" doesn't show up there is a question mark instead, it shows up in beginning credits though.
When I select new game this screen comes up:
(this translates to bloodpressure.exe has an uncovered Microsoft .NET special event, choose immediate debugger)
and when I select vs 2019 it says Exception Unhandled: array index out of range exception. Perhaps it has to do something with writing someting that doesn't exist?
My computer is turkish so maybe that's why the "I" doesn't show up.
Arena rush doesn't work either.
After closing the game if I ran it from zip there comes up a message box that says some files that were extracted from BloodPressure Demo 1.2.zip were changed or new files were created. do you want to place those in the archive? if I say yes it takes some time but seemingly nothing changes.
If I run it after extracting drom zip again after selecting new game and crashing a continue option appears but it crashes with same behaviour as new game.
Thanks for reading this might have been too serious in tone I wanted to help as much as I can lol
It's not too hard it's just a little tricky to get into I think. You should implement a health system, but make it one like from donkey kong contry where you start with only 1 health but then can gain more by collecting something. my main complaint is jumping is kind of weird and it lacks polish, but it's really good otherwise.
great game! it really lets you solve the puzzle any way that you want which is really creative! the graphics and the slight jiggle of the sprites and overall juice makes the game feel very optimistic and child like! I wish there was deeper story but it's really fun and the mechanics are well explored 8/10!
this game is really fun I had a lot of joy playing it but especially the last 2 levels were so hard to finish without using a bug: you can jump again after touching some walls corners (Ithink it's below your gun) and this also applies to lasers you shoot so you can jump shoot then touch the laser and jump again this is really fun though it's kind of hard to master but it makes the game more enjoyable I think. not all walls are like those by the way in the 7th level from the left side of the gem containing wall you can't ledge hop but from the right side you can.
after I found laser hopping (the technique I described earlier) I felt like my eyes opened up and I discovered a new way to play the game. in the menu screen you can jump infinitely with laser hopping but you don't have infinite bullets normally so it shouldn't be a big game breaking peoblem.
my only issue with this game is how short it is because after I learned laser hopping I thought I could explore new things that you didn't intend but there wasn't enough stuff to keep playing for longer.
so it's really good here's my rating: -shorter than desirable +laser hopping +-kinda buggy but I like it that way 8/10
Wow what a good game surprisingly polished and clean as in has almost no bugs. I give this 8/10 solely because it is so short I love it and wished for more. I make mods on my free time and this is on the list too
wish the music played everywhere instead of boss fight and boss fight had another music and had different enemies. I like how you attack though. but this is a jam game so it justifies most of that 6.5/10 good job
I think removing the turn based aspect of this game would be bad because it contributes so much to the aesthetics so maybe make it so things only act once x turns like spider moves once 2 turns crossbow fires once 4 turns etc
also check out this video. I was able to figure out how to move but I had to check if there was more controls after I saw the spider move out of turn
(I tried to link the video with html but it doesn't work so that's why I edited the comment)