I did infact remembered only way later in the game that there are wasd controls, but it also didn't feel super natural for me to have to move around in a game like this. But maybe that's just me.
Ekasto
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The game had a really clean look and was simple to understand. It was really slow though and I think it isn't optimal that you're "glowing attack balls" cant be taken out of your planet again. So I had to maneuver them around my own planets all the time. On a lot of levels I couldn't see the enemy lives cause they where out of the screen. I think it would have been better to use the lives of the planets and the blue balls as the same like in the mobile game that already exists.
I really liked the look of the game. I also liked that it was a resource management game. It was not optimal that the events where randomized, so sometimes I had to choose between getting a citizen and losing resources. Also I didn't understand immediately that you lose instantly if you don't choose an option in time. Also some of the workers weren't super responsive. And the UI wasn't showing for me in small screen fully and in full screen it didn't work properly. Playing was really fun though and I hope you keep improving on that prototype.
I adored playing this game. The graphics and especially the level design and with that the story telling was fantastic. The puzzles where interesting and not repetitive. I think you have a lot of possibilities to build on that foundation and add more levels. The only thing is that the player movement didn't feel super responsive to me.
I really like that you tried to make your own 3d movement and the shooting was really clean. I couldn't find the use of the shooting. And it was really confusing to me that the goal block was a target. I shot on it 30 times before i jumped in. The level design was a bit unclear to me in the beginning cause the last jump is really hard to make and it mentions nowhere that you can double jump.
I really liked the aesthetic of the game. I think you hit the theme spot on and the gameplay was really smooth. I especially liked that you can climb walls by jumping into them. The world was also interesting to explore. I didn't really understand why you would collect the flags and not just go to the goal since they don't seem to do anything. Also at the gap section where you have to jump over it I didn't understand why the death zone is so close i would have liked a bit more leeway there. In the description you wrote that everything you collect stays with you, but that didn't seem to happen for me. Overall its a really cute game and id like to see more.
I really liked the design of the wizards. I found the character design of the big wizard especially intriguing. I also liked the graphic of the main game itself. It was really nice to just walk around. In dialogs I found it hard to know who is speaking since the names where very similar and also displayed in the same way. The combos for the attacks where really hard to remember and i couldn't find a way to look them up. I also didn't know what the wizard with the mouse is supposed to do. The hitbox of the bats in the fighting area was very small and with the limited ability of aiming your spells I found it difficult to actually hit them. Also the bats in the encaged area pushed me into the walls in almost every run, which made it impossible for me to move and to hit them. As for level design the areas where pretty large with not a lot of content, which made exploring not a super fun experience. Overall i really appreciate the attempt to think big and to try complex combat systems, but i do think this game needs a lot of polish to be a truly outstanding game. Im looking forward to playing games from you in the future!
The atmosphere combined with the wordle game was really interesting. The music was fantastic as well. And the ui and the game feel was nice too. There were minor programming issues though, for example that i won and still got the lose screen and after wards the winning screen as well. Also there is a problem with double letters. Overall a fun game!
