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ejm3n

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A member registered Oct 30, 2023 · View creator page →

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Hi! I’m Iakov, a Unity Developer looking for paid freelance / contract work.

I have 6 years of experience with Unity and 6 years with C# / OOP. I’ve worked on mobile games, WebGL games, casual projects, puzzle mechanics, roguelikes, interactive apps, and browser games.

I’m useful if you need someone who can take a feature from a GDD / rough idea and turn it into a working, polished gameplay system.

What I can help with

  • Gameplay mechanics and game systems
  • Puzzle / casual mechanics
  • Character movement and world interactions
  • UI implementation
  • AI / enemy behavior
  • WebGL builds and browser optimization
  • Mobile optimization
  • Bug fixing, refactoring, and polishing existing Unity projects
  • Prototyping

Examples / proof

  • I have worked on a top-down biopunk roguelike on Steam. I worked as a Unity Developer on gameplay, procedural level generation, dynamic enemy AI, and a complex combat system with different weapons, abilities, and enemy types. (Steam link)
  • Worked on 5 games for Supersonic Studios / Butcher Games, including projects with 10M+ downloads (Google play link)
  • Built gameplay features, bonus systems, in-game skins, shops, animations, and effects
  • Developed a Unity WebGL browser game that reached 15k+ players within two weeks after release (Crazy Games link)
  • Worked on puzzle systems, world interactions, inventory, dialogue systems, and character movement (Steam link)
  • Developed WebGL projects with browser/mobile optimization, responsive UI, and lightweight asset handling
  • Currently working on my own game in my free time: Steam: Steam link


Tech

Unity, C#, OOP, Git, WebGL, mobile optimization, gameplay systems, UI, AI, clean and maintainable code.

Looking for

  • Paid freelance tasks
  • Part-time contract work
  • Short-term or long-term Unity projects

Links

GitHub

 Linkedin

 Email: ejm3ndev@gmail.com 

 Discord: yakov_aboba

TG: https://t.me/Kekero4eg

If you need a Unity programmer who can build actual gameplay features and ship working builds, feel free to contact me.