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einsoft

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A member registered Apr 26, 2025 · View creator page →

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yeah, eventually it'll be on steam, let me get through the pre-alpha and the alpha

^ don't listen to this guy

well it's more like the latter

I like it that there is another shooter in this jam besides mine! Never knew that shooting vegetables can be so much fun. I like the idea of an either or kinda upgrade on the end of each wave, i tried a couple of times and got to wave 20 only, more than that my browser couldn't handle, and i couldn't handle the framerate. The veggies kinda remind me of MapleStory (that's a good thing, i was a huge fan).

(1 edit)

A particularly squishy player is actually a last minute mistake of setting the health of the player to 10, instead of 100 as I planned lol.. but it did make for a challenging loop though.

Glad you liked it!

Loved the game loop! felt like the orders were pushing on you, which is good, because it adds a sense of urgency to try and fulfill as many orders as possible. My only complaint is about the music, in my opinion a less up-beat track would fit the game area better. Other than that, I would say that the execution, art, and mechanics are top notch. Well done!

After you pick up the radio (near the watchtower) you have an instruction to "go back to the helicopter", from the helicopter you can go back towards the part you investigate and then you are able to burn the bush to continue.
I was working close to deadline so unfortunately couldn't make it clearer :)
Thank you for the overall feedback, those are notes that I have definitely taken for improvement after the voting ends, for the first patch!

this core idea is good, like really good.. try to polish it out for a basic android prototype, or a 9:16 form factor

Hi everyone, 
I made this game for the jam and plan to continue working on it after.
The idea: you’re a soldier who survived a helicopter crash into the jungle. You need toburn through the dense jungle, dodge and eliminate angry tribals, and manage your fuel while navigating abandoned military bases, ancient tribes, and temples.

https://einsoft.itch.io/bushburner


Already implemented:

  • Burning mechanics with limited fuel.

  • Basic enemy encounters.

  • Jungle exploration with items scattered around.

Planned features:

  • More enemy types and smarter AI.

  • Survival elements like scavenging and crafting.

  • Expanded exploration and hidden areas.

  • Story told through notes and environment.

I’d love your feedback - what you liked, what could be better, and ideas for future updates

Thanks for playing

Genuinely made me laugh, great game!

I like the gameplay loop, i can definitely see a addictive mobile game made in a similar manner. Could use a level end mechanic and a couple more levels!