Delightful all the way through. The final interaction got me misty eyed for sure. That writing hit me right in the soul. Thank you for this.
EgoBlip
Creator of
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Very fun idea! We love a good mystery. The visuals, and I mean this as a compliment, remind me of educational games from the early 00's, very nostalgic. There's something innocent yet sinister about the whole thing with the humorous and nonchalant characters while being locked in a diner with a corpse just outside. I hope to see more!
I really wanted to see more of this as I love the concept and style of it all but I ran into quite a few technical issues. Many events were not triggering or triggering multiple times. On a load some objects would respawn and the player's inventory would be duplicated, both of which seemed to break the sequence. On a new game, the world did not reset back to the first time I launched nor to a consistent state. I assumed this meant there was a bit of randomness but after 10 or so resets, on the furthest attempt, I was only able to retrieve several receipts before something seemed to have bugged out. If this gets updated or you can recommend troubleshooting, I would gladly return.
Thank you deeply for your comment. I do wish I had more time. So much left unfinished. It was a frustrating experience not getting my ideas to fully manifest properly but I ended up with more than a few things I am genuinely proud of. I appreciate the nod to the sound design. My real passion is audio work and it got put off in this project until almost the very end. I feel like I only was able to really get things done in the final two weeks as the rest of the time was spent hunkering down, learning, and remaking or deleting large amounts of work. Until next time.
