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I really wanted to see more of this as I love the concept and style of it all but I ran into quite a few technical issues. Many events were not triggering or triggering multiple times. On a load some objects would respawn and the player's inventory would be duplicated, both of which seemed to break the sequence. On a new game, the world did not reset back to the first time I launched nor to a consistent state. I assumed this meant there was a bit of randomness but after 10 or so resets, on the furthest attempt, I was only able to retrieve several receipts before something seemed to have bugged out. If this gets updated or you can recommend troubleshooting, I would gladly return.

(+1)

Sorry about the problems. The save system was clearly more broken than I thought. I have uploaded a new version that disables the save/load system completely (you can't save the game anymore) and fixed some other things. It's by no means perfect now but the experience should be more stable.