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eggwhites

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A member registered May 14, 2020 · View creator page →

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Got the Dragon :) Its cool that every enemy is so unique.

A nice literal take on secret ingredient. I feel like I had just enough info to make informed decisions, given the margin for error I was given.

Not what I expected when I read match 3, but cute :)

Got to 270 :) Cute little goblin, and cool that most powerups can only be gotten thru cooking/secret. Was a little sad when my soup disappeared, I assume that was also happening to most of the vegetables that dropped too. Would be cool to have a magnet pickup so that the screen doesn't get full of dead vegetables but they also don't go to waste.

Best score 9255 :) I also kept finding myself clicking and dragging to throw my molotov, but I guess dragging wouldn't make sense for most of the potions. I don't think I have the reaction speed to beat the boss, but maybe if I could double click the ingredients to use them before dragging them it would be possible. Very fun :)

I'm surprised I was able to get to day6, I'm usually not great at these XD I do wish that Matcha was onscreen at all times, maybe rotating on one band when they went offscreen on another, so that every moment has the possibility of seeing them (unless this was the case and I didn't see it, then my bad). I'd also like to see little notes on the other characters when clicking them, I think that would be cute. Maybe even having a character "catch" Matcha sneaking around by pointing up/down to the correct band, if that wouldn't make it too easy. Very colorful and cute :) Cool that Matcha gets different outfits.

I think I got all the items, 55 drops and 1 sunberry :) It was a little difficult with the controls, being able to use wasd would feel a lot better for me. Very cute cat and the jumps felt nice 

For anyone playing, shift is to run, didn't notice that until a few minutes in.
I liked the robots and being able to "bait" the traps, but going through the doors would often get the chicken stuck and vibrating. I think shrinking the collision capsule for the chicken would help as well as limiting the  camera movement (or maybe having just gaps in walls instead of doorways). Espescially the beginning of the 2nd level, the large capsule of the chicken would push me into the spikes when I should be able to fit thru the gap. But the idea of slow robots that chase you is really cool given the obstacles in the environment. I didn't see any option to fly/hop, It would be OP to get over the traps maybe but a little flapping in the sprint animation would be really cool too. Maybe even something to get ontop of the robots if timed right. Also it's cool that you were able to add multiplayer, I just don't think Ill be able to get anyone to play spacewars with me XD

Thanks for keeping the old page up still, I love the new art but this art is so charming too!

Very fun, I liked the Lemming a lot :)

I love the art, but I dont think Ill be able to play without either mouse or controller support.

Hello, I am enjoying the game but I was a little confused by "Spirit Blocks will absorb Spectral Energy pieces of the same color across any distance". Im not sure I have it figured out yet, but I think they absorb if they are in the same row and without a non-junk block in the way, is that correct

It says I don't have enough strength to mine when I click the mine or drag the pickaxe over. The messages not enough strength and need a pickaxe alternate when I click.

Im not sure what I'm supposed to do after getting the pickaxe. Clicking the mine tells me I need more strength and need a pickaxe, I can't use anything in the forge, and I can't clear the brush. My first idea was to go to the mine to level up my strength, but my pickaxe doesn't seem to count plus im too weak

I keep getting stuck on the pure soul, I feel like I'm missing a crucial strategy :0 but Im interested in the game overall :)

Very cool! I was able to heal faster than anyone could attack with the book plus mend wounds X

Lot's of fun :)

Very cool :) I was worried that I wouldn't be able to match the 4 in a row since I wasn't used to this method of movement, but I managed to win. I'm not sure I could win a more difficult version without some sort of meta progression, espescially if I had to start over on loss.

Got the beetle, very cute :)

Oh no, I didnt know you could trash things at all, I probably trashed 100 wood but never kept track of those. Thanks for letting me know.

I see now that I should not have made the archers before getting my first plastic XD

There doesn't seem to be anything that my guys can reach. Ill start a new playthrough and try again tho :)

I think Im confused. If I need plastic to make goggles, but the plastic always falls in the ocean, then how do I get my first plastic?

Windows, if I knew more about computers I'd be more detailed sorry :(

It looks cool, but it crashes on start for me. I just see a black screen and hear the music until it crashes.

Very cute game :) I might have run into a bug. I collected 3 coal, but when I went to use them, only one guy ever came. And I looked around and couldn't find the other 2 anywher

It happened to me too, hoping the author can point out where the save file is, if it would be easy to edit.

It looks really cool, unfortunately I was unable to finish bc I don't understand the fishing. I thought moving in the opposite direction of the fish would bring it back into the circle, but it seems to move wildly after moving the pole too far, bouncing back and forth. But if I try to move the pole just a little, I can't bring the fish back in the circle fast enough. I got stuck after catching the tentacle. Maybe a description of how to fish on this page would help, in case I missed something

I made it to the end :D One feature that would be neat would be a crosshair for the mouse, and maybe the asteroids keeping some of their momentum when splitting. The rockets inside the asteroids are a great idea.

Tried it again today and it is working perfectly :)

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Great work. I think I got all the goblins. I like the melee option for the bow when enemies are close.

Thank you :D

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I got wrecked on my first try, but I got it the second time around XD My strategy was to leave 2 defending on the center, and have one sneak around. It seems to be a 100% win strategy, but I am one point short of a fully nude victory. That is a great incentive to play more aggressively, even when you are sure to win the round, great design. My request would be that it be easier to see who on the opponent's team still has balloons, and a small voice acted sound with each successful hit. Great work :)

Also, if you wanted to continue the game for a commercial release, a tournament campaign would be great, as well as some sort of unlockables. Maybe different swimsuit styles, or cosplay.

Yeah, I had to sketch that one in myself as everyone was busy making cute characters XD so it's a temporary sprite. A trap door/ basement sounds cool too, but we didn't put in one of those

Oh no I forgot to explain the trash can! You can press E on the trash can to get rid of the last item you picked up, I'll be sure to add that to the instructions. I agree about the NPCs not prioritizing what is requested, I wanted to add a system to make their output only semi random, but I ran out of time for it. Thanks for playing, Ill be sure to check out yours too :

Thank you :) The Windows download version should run smoothly, and the html version runs pretty well on Firefox.

That would be up to the artist, but not that I am aware of.

Very fun :)

Our team is now full, thank you :)

With the old date there were about to be 50 joined so maybe 30 -40 entries (at least for people getting the full week), so this will be a lot better :) More cool Mouse games