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Nicholas Way

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A member registered Jun 09, 2020 · View creator page →

Creator of

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Yooo thank you so much

I'm glad you liked the game!

We were aware of the bug that you could move before you can see but didn't have time to fix it sadly (you can consider it a feature). I saw in the video you only got to -2, which means there is still more to cover if you are interested :) I will 100% subscribe and show my partner your channel!

Also, if there's any chance you could link the game in the description, that would be great

Nicholas

(1 edit)

level 6 is indeed a dead end, but if you go back a level every time you die?

Hint hint keep going down

Spikes aren't the only way to die...

crunch ;)

Hmm, strange. I don't think we experienced that while playtesting, but I'll look into it. I'm glad you enjoyed it!

Thank you for the feedback! The music is an issue we were aware of, just no time to fix :/. About the heaven levels, you shouldn't have to restart from the top unless you touched one of the angels. I assume you were playing the WebGL version, as the downloadable version of the game has transition cutscenes that take up that weird gap you mentioned (videos are a nightmare on webGL sadly). As for the story, I had some ideas that I created the art around, but we weren't really able to flesh it out in such a short project. Maybe one day we will return to the world!

+3 is possible, just takes some careful timing ;)

I'm glad you enjoyed it!

Sorry to see that you got confused! Just a tip, remember that you go down one level whenever you die...

Ah, I see. I’m glad you enjoyed it! I just tried your game as well, excellent job making a management game in such a short time!

Sorry to see that you didn’t enjoy it. You don’t “play” it in a traditional sense, but it is interactive and requires user input to experience, which I can’t quite tell if you figured out. I wanted to take a crack at an alternative way of communicating a poem that I really love. Thanks for your feedback, I will work to make my games more interactive in the future!

pog