Sound design is really satisfying, i could not get very far, but the game is really good and fast paced, love it!
Ednaval
Creator of
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Haha, you should have use a controller, better experience, less keyboard trouble !
It's quite simple : i retrieved then player transorm.position in a variable that, then i set the same vector3 into the shader and use those information to control the position of every effect i implement into the shader !
thanks for playing and commenting !
While it's not perfectly on the theme, it's really good for a first game ! I like the music that sets a nice vibe, i was about to comment about magic regeneration but i saw you reply it a simple "true value set to false" issue so no problem on that haha
I saw you touched a little bit of every aspect of unity game making wich is really good for a first project ! keep on going ! i really liked the exploding effect of the fire ball ! nice game
Haha, glad you enjoyed it !
Thanks for the suggestions !
You are right QWERTY should have been the default one
We will update the description (if possible?) to inform of browser performance, thanks !
For the sound, it's a tricky one for us, there is sound (ship motor, rock hitting), but they were reported too quiet ! Sad times ! As for the music we intented to make one at some point but time catched up and we were not focus on that, maybe we should have downloaded some haha.
Thanks for commenting !
I agree with you, towards the end, is kind of chaotic, we tried to lower that "wall" effect not to long before deadline, but it seems it was not enough.
We were confident enough about the sound, that's the first time we implemented that much sounds, we (indeed) might have not balanced it well !
Thanks for playing and commenting our game !