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eatpho

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A member registered 36 days ago · View creator page →

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Hi! I am looking for honest feedback on the demo of KEGARE: Vowbreaker (free, plays in the browser).

Specific questions:

  1. Black Spark: hit, hit, short pause, hit again. Is the timing readable and fair? (There is a window size option.)
  2. Realm Clash (the boss duel): is it clear when to click? You get HIT / TOO EARLY / TOO LATE feedback each round.
  3. Onboarding: did the hints explain what to do, or did you get lost anywhere?
  4. Difficulty: where did you die, and did it feel fair?

Link: https://eatpho.itch.io/kegare-vowbreaker

Thanks to everyone who plays!

looks great bud

KEGARE: Vowbreaker

Hi! We just released a free browser demo of KEGARE: Vowbreaker, a top-down pixel action roguelike.

You play Kaito, a vow-bound swordsman in a Lantern Quarter overrun by the Hollows.

  • Black Spark: chain a three-hit combo and press the third hit on the perfect beat for 2.5x damage
  • Reverberation: your hits leave marks that strike again as echoes
  • Realm: unfurl your realm for double hits, and face the boss in a Realm Clash rhythm duel
  • A full run in the demo: 10 stations, branching doors, a mini-boss and a boss, 15 boons, shrine upgrades that stay between runs
  • Keyboard + mouse, gamepad, touch. English and German.

Play it here (no download): https://eatpho.itch.io/kegare-vowbreaker

The demo is free. If you enjoy it, every donation, even a few cents, helps us build the full game bigger (more realms, bosses and fusions are planned). And we would love your feedback: what felt unclear, too hard or too easy?