i am the win rar
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I made a typing game a long time ago where you could type out public domain poetry and stories. I'm going to mod that so the only thing you can choose to type is entire chapters of James Joyce's Ulysses.
The music is one of my friend's solo projects, I really like his work but it's a bit inappropriate for the game generally so was fun to tuck it away somewhere 😁
The game is not really finished how I originally intended, I spent a long time on it and it was starting to affect my personal life too much so I eventually decided to cut it short - there's a couple other things that I never got round to doing anything with as well as the elevator. I think about picking it up again sometimes, but I think it's more likely I'll end up making a new, smaller game with similar ideas and characters.
Thanks for the nice comments though, I'm glad you had a good time playing 😁 and glad to know that someone actually went out of their way to find the ultra secret secret 😆
Haha yes I had to make it just reachable but also unreachable on harder difficulties - which leads to this very specific sized gap! You're almost definitey the first person to actually go to that level 😆
If you are looking on the map to see what's there, there's nothing hidden - it gives you a little bit of % added to your completion total though! And dangit, thanks for the bug report - I think I know why that happens, it's because I forgot how my own game works! I'll get an update put out this weekend!
I was laughing with some people about how dickish this secret was. Maybe I took it too far. I'm sorry.
First of all, you can reset levels by either quitting to menu and reloading, or changing the difficulty, so it's not a one shot it you miss it.
There's also a 25% chance of the red slime having alternative dialogue which will give you a hint.
But if you really need me to just spoil it for you...
Changing the difficulty affects how strong gravity it. You need to be on easy difficulty to make the jump.
Congrats!! I came 3rd 😆
I wouldn't really say it was very playable, but it's fun looking through this old stuff. Gave me a good foundation to work from when I started up making games again 😃
Hello! I feel like I am being very stupid here because I cannot even get the program to start - running ./dragonruby mygame in Terminal refuses to load anything and outputs "Error: signal 11: ".
I've read through the section on raspberry pi in the docs and tried allocating more GPU memory, to no success. I've only had my pi for 1 week so I'm pretty new to it all. I can just run this on my Windows PC, but was excited to find some new tools I could play with on the pi. Any help appreciated!
I actually really like this as a concept! Not much to do, but the music, endless proc-gen levels and blindy leaping down holes to try get to the bottom of the level was cool! I also think the magic wand effects look really nice.
Maybe you could do a post-jam release? 👀
thanks 😁 anything in particular about the jumping that was tricky for you? It's meant to be variable height so you tap to get a little hop, and hold to jump far. Gonna do some post-jam fixes next week!
You are dead, congratulations!
A bit rough around the edges but given the short time, it's understandable! I liked the game, reminded me a bit of some old DOS shooter I was playing called Bio Menace.
So I got confused on floor 1 - collected the cog, saw cogs 1/3 and thought I had to go back to the beginning but couldn't jump back up. Then I read the description that said there's 3 cogs overall, not 3 cogs per floor :D I got kind of swamped on floor 2, zombies didn't seem to stop coming so I got stuck there
I quite liked this game, after getting my ass handed to me over and over by the games in this jam, this one was a nice change of pace. The graphics are very simple, but it sort of adds a charm to it I think.
It wasn't very bullet hell-ish, but some of the levels you did get quite swamped with enemies. I also liked that you could pick up different weapons, when I swapped out the first rubbishy gun for something better it made quite a bit of difference.
It was just kind of a chill experience. Would've liked some background music but oh well.
Hey this is really a cool idea. I had fun playing it and it was a unique experience. Just the act of slowing down time and doing mid-motion pool is very neat!
I liked the satisfying clack sounds of the balls hitting too. I can't say I was very good at the game, but that's cause I was panicked about running out bullet time and rushing to make my shots :D
The music wasn't totally fitting but eh it didn't really kill the vibe too much. Awesome stuff!
Thanks for the great feedback 😁 I probably won't work on this anymore, but I've wanted to make some games using Ick Fx music (it's my buddy's solo band project) for a good while now so maybe more stuff in this style in future!
Your suggestion is a good idea, I'll probably get that put in once ratings period is over!