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Dyss22

1
Posts
A member registered 2 days ago

Recent community posts

(2 edits)

Hi! Love the game so far! actually very addicting >.<

I ran in to problem then I was ascension-"leveling", that I have not seen mention on thin forum. I was hoping to brake the game in a satisfying way with ridiculous numbers and procenteges. I was getting to ascension 30+ with 477 points in t6 for demodwarfs and 324 for gold. 

BUT then I ascended at some point after 34(33?) my ascension count (and the added effects to the t6 prestige) reset back to 0 (or 1). Its the same savefill as I still have all my t6 prestiges. I tried to restart the game if it was a visual bug but it it was not. Im on the latest steam version on Linux, if that is relevant.


Then Im here anyway Id like to ask you to please implement an option to auto-close artifact panel on pickup. doing a lot of ascensions or Prestegses and having to click on the pane was not reasonable so I always left them open blocking the view of buildings.

Also like to suggest a presteg/es to auto start with more building. (Mostly to reduce repetitive clicks)  perhaps only for the forge and science ones, maby the spelunker one would also fit.

I saw the discussion about late game rock collection, and would like to add that I found it disappointing that gorilla arms was caped at 30%. I would have liked gorilla arms to be a viable lard scale collection method, but I found it was not keeping up late game. It was not consistent so it would contently spill over to the guzzler. realizing there was no huge downside to having a constant pile of rock I started to skipping the middle step and only relying on the guzzler. Very late game this is natural as much is flying very close to you buildings or right into them (witch is also satisfying to have a constant rain of gems and gold) but early game the guzzler can just work with Calemeteis and occasional called earthquake. making the runners obsolete.