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DylanTheMann

35
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A member registered Sep 03, 2025 · View creator page →

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This game has a really solid concept and I like it a lot. However, I have a couple of things to point out that may help improve. First some more sound effects such as a sound for charging and shooting would be really nice. Aswell as making the game start off a lot easier and then maybe if you beat a level the game gets more and more difficult. overall the art, theming and everything about the game is really solid and I like it I just feel that things need little improvements. Also the aiming bar for you direction in the game seems sort of misaligned.

This game is really charming and I like it a lot. But, to be honest it feels really repetitive and apart from shooting seals at penguins there seems to be no end goal for the game. The penguins don't try to kill you or anything they are just simply sitting ducks waiting to be destroyed by a seal cannon ball. The art is really great same with the music and they really express this cutesy pixel art style. Overall I feel the concept for this game is great and it simply just need more polish and purpose so the players faces challenges and makes it somewhere in the game instead of just mindlessly shooting.

This game Is a nice concept and reminds me of some other games that I forgot the name of but have played before. A platformer that is just one area that changes every time you beat it. I love the art being a mix of retro pixel art and draw art depicting dark and disturbing themes such as someone being kidnapped to play a game. The gameplay is also really simple and although it is a generic platformer it has differences that make it engaging such as the potential negative effects you can get when you beat the level. Overall this game is great and I like the concept I just feel more could be added to make it even better.

This games concept is great and I like it. However, it feels too quick. Like there is no main menu and you are just thrown into it. It throws you into a set of dialog and said dialog scrolls past really fast so I found it hard to understand what I was exactly supposed to do. Although, once I understood what to do the game is really fun and the concept is fairly original having repetitive yet solid gameplay. It just feels not very well polished and I had some buggy problems such as the npcs getting each other stuck and the land mine explosion doing nothing. Overall the idea is great and it is fairly fun to play but just need a little work and polish to make it shine.

This game is ok. The gameplay is fairly repetitive and boring after a while although I did like that mix up they added where the icicles swap direction. The art in the game is nice and it fits a wintery ice cave theme really well with bright colors and a penguin with nice animations. However, I don't think it is very well polished as the main menu is bland and empty aswell as the game being void of all sound ruins the emersion a bit and sort of ruins it a bit for me. Overall this game fits it's theme really well but the gameplay is repetitive with no major engagement and generally needs some work.

This game is great. It has really good neon retro art and music that fits that 8 bit retro feel. The gameplay is also really fun being like the original snake game but with guns and other snakes try to take you down. I like that instead of dying when you hit a wall you loop around like pacman. This game also looks really polished have proper death effects for when an enemy dies and bullet trails whenever you shoot your gun. I just feel that the gameplay could be even greater if more was added to it. Potentially a upgrade system or different enemy snake types with different guns would be great. Overall the art, gameplay and general feel of this game is great and an expansion would make it even better.

This game is decent I just feel it needs a lot of work. The main menu makes you think the game will be a dark brown cave like theme but when you get into the game it is a bright grey cave for you to explore which is a bit of a interesting switch up. As for gameplay everything feels to generic as it is a basic platformer. If you want to do a platformer type of game you need to a a sort of twist that makes the game stand out from the rest of the games. The art is decent I just feel things are fairly random. I don't quite know why a train is a enemy in a cave game but it looks nice. Overall the music is decent and the game itself is fine I just feel if you add a little bit of a mix up such as making the player camera closer or making a dark fog cover the screen a bit it will be more engaging and unique.

This game is solid ,simplistic and generally a lot of fun. With a simple concept of a asteroid like shooter game but instead you stay in one spot defeat aliens and purchase upgrades. I think the sprites on this game and the overall polish is decent and fits the theming well. as for the use of the theme obviously it is going for a Si-Fi space theme and I think it fits that pretty much perfectly. The game is set in a endless void of space where you are in a space ship being attacked by aliens. Overall things could be improved such as adding even more sounds and music and generally the idea of a space shooter is very over done. But if you work on this and add more original ideas this will be even better. Pretty soild.

This game is just ok for me. It does not really keep me interested for long and the game having no sound or major visual indication of things does not really keep me engaged. However, I don't see a lot of dropper games where you have to dodge different objects anymore. But, overall this games pixel art works really well and looks really solid. Overall I think this game could be more if they add more features and polish but needs a lot of work.

This game is just ok for me. It does not really keep me interested for long and the game having no sound or major visual indication of things does not really keep me engaged. However, I don't see a lot of dropper games where you have to dodge different objects anymore. But, overall this games pixel art works really well and looks really solid. Overall I think this game could be more if they add more features and polish but needs a lot of work.

This game is solid ,simplistic and generally a lot of fun. With a simple concept of a asteroid like shooter game but instead you stay in one spot defeat aliens and purchase upgrades. I think the sprites on this game and the overall polish is decent and fits the theming well. as for the use of the theme obviously it is going for a Si-Fi space theme and I think it fits that pretty much perfectly. The game is set in a endless void of space where you are in a space ship being attacked by aliens. Overall things could be improved such as adding even more sounds and music and generally the idea of a space shooter is very over done. But if you work on this and add more original ideas this will be even better. Pretty soild.

Link to the review fourm: https://forms.gle/nSjLwQm3BPTcpqKN8

Thanks for the feedback

Thanks for the feedback that is a good idea

I liked how this game was made based off a visual novel and was transformed into a turn based combat video game. I also liked how the difficulty increased while the player beat more and more levels. Overall really fun experience.

I liked the art style a lot and the pixel art for the characters/ghosts were really well made. As for game-play I liked it a lot you pick up a knife and have the option to stab as many ghosts as you want before leaving effectively giving you a high-score mechanic.

I also really enjoyed your voice acting as it was really silly and funny to hear when the ghosts die.

Overall really great keep up the good work and I would like to see more levels in this game.

I liked the games funky style and loved how the environment is 32 and the body of the player is portrayed in 2D hands. However, even though the game looked really cool and the mechanics were strange and unique looking I struggled to figure out where I was going.

Game has a cool concept and I liked some of the art. However, It is a bit buggy in some parts and needs some work.

Still cool.

This horror games style fits perfectly with the Tim Burton description you were going for and I liked it a lot. 

The art itself looks really good and the hand drawn parts work perfectly to set the scene to create a great horror atmosphere.

As for game-play I really enjoyed the difficulty ramp up and the different crystal upgrades you could buy with fragments to help you on your adventure into more difficult levels.

Great game I think you could work on this more and make it a paid experience.

Hey I just played through your game and I have a couple of things to say about it. 

First I like the art style a lot. The pixel art is very well made and all sprites seen in the game fit into a dark woods horror theme.

Second the game play is really simple and easy to learn. Simple platform controls allowing you to jump and dodge evil creatures that live in the wood.

As for improvements I could suggest I would say add more animation to the game. For instance giving the park ranger main character a walk, idle and jump animation as it would make him look a lot more alive. I could also suggest maybe adding sound/music or maybe even a jump-scare when you die. Pretty solid little game.

Just so you know when I made it to the finish the game bugged and instantly restarted so I could not see the end screen.

thx

Ill play if i get the chance thx

I thought Adam's game was a really unique and refreshing experience. His game is a platformer where you use a boomerang to press buttons and solve puzzles and I like that idea a lot. The level design of making the player think on how to use the boomerang to come back towards the player to press buttons and solve puzzles is really explorative. As well as the powerup allowing you to throw the boomerang in another direction being a great power allowing you to solve more puzzles. Overall I think with some bug fixes and some more levels this game could be a really amazing adventure.

I thought Alex's game was a short but sweet little adventure. You spawn in as a stickman and have to grab a key, unlock a door and the jump over a pit to reach a happy sunflower for victory.  the game has some screen filters such as static to make the experience have quite a strange and monochromatic feel to it that makes it have some fear factor that I like. The monster man in the pit is also very scary and when you fall in you get a little jump-scare which I think adds a little bit more fear factor to the game. Overall pretty soild I rate it a PEGI 12 3/5 stars.

Seems like the game has a nice start of story however, I can not continue because there is no fullscreen button to scroll down.

This game was ok I guess. The game does not really have an ending and does not really have many options however, the sprites for this game look really solid. I think you could make this game bigger and better by adding even more sprites. I would suggest you try uploading the game as a html file a I would like to play the game in browser.

Sprites look cool. I like the banana. I will play this when the game is added.

I liked this adventure game. It has so many options to choose from that impact the game. I liked how some of these endings or options have funny results sometimes, defiantly adds humor to the game. Great game only one problem though, even though the game works well without it a fullscreen button would be nice.

I liked this experience. It is just a simple puzzle room escape game with nice puzzles to solve. I think if you made more puzzles and added harder areas this could be a nice and challenging puzzle game.

Real good game. It is short but sweet game and I love it. if you expand this world making it bigger and bigger it will pretty much be a frog simulator. Good job

it seemed like the game only had 2 pages. I think the game may need to be fixed as one of the stages you can't scroll down. Seems really cool though

I played this game a while ago and found it alright. It seems like the story could be expanded in to a massive world. But as of right now I think it is a pretty solid build up to a great story.

I liked this story game. The story has lots of branching routes and many options for the player to try out. I also liked the idea of the escape key trying to escape. Overall really great

I enjoyed this game and thought it was fun. I liked the main menu and how the play button had unique and fun jelly physics. Overall just add more enemy's and make even cooler sprites and you will be good.

 I found this a lot of fun to play. I loved the optional difficulty as this allows unskilled players to learn get better and then play a more difficult challenge.  I also loved the simple art direction as I think sprites such as yellow cubes having makers above them to show danger. Overall if you want to improve anything maybe just add more detailed sprites such as turning a yellow block into a animal or something.