I hope you will love the additions I have made since the itch version once the steam beta gets released :)
Hello!! , well there is no planned "updates" , but there is a planned STEAM release. There is however no set date for the steam release just yet though. Estimating at earliest release at end of this year, but its looking more likely to be early next year instead. ITS SIMPLY TOO MUCH FUN WORKING ON IT!!! :D..or simply too much stuff that I want to add before release ;)
well the main issue is: One of the BIGGEST issue players have with the game with the current ITCH version is networking, since the itch version relies on traditional TCP/IP networking it requires you to have some knowledge of networking and often router configuration to be able to host your own game and have other players to join. The game will try to use UPNP to automatically configure your router but this is very unreliable. Fortunately when using STEAM i can use steam sockets that does automatic NAT punchthrough and server routing if that failes. Making the networking almost 100% reliable and easy to use for everybody...making the players..HAPPY! so unless i can find a similar system that works just as good as steamsockets but does not require steam, then im not sure i want to release it on any other platform. Ofc if you only plan to play singeplayer that wont matter at all. But there will always be players that will be annoyed when the networking wont work. I dont want to give players a bad experience if i can avoid it :(.
if you can connect, but then gets disconnected later, its probably not a router issue. simply me pushing too much data for your internet connection to handle..then it kills it self =D RIP. working on the issue :D
sorry to hear that. Well some seeds are harder then others , sometime you get unlucky and start in a harder area. would recommend you to simply try another seed. About the building, well all pieces are med to snap together but you need to learn how they snap.