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Dustin.

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A member registered Jan 19, 2020 · View creator page →

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(1 edit)

There has been an update on my group's game. Now, polearms spawn efficiently and are hurling at you in a functional state.

(1 edit)

The reality is that it's VERY HARD to make a game in general, not to mention one that is good and flows nicely within a month. Don't beat yourself up for this and just be sure that you use this as a really good learning experience for the future.  

It's still awesome that you gave it your all. It'll be interesting when the jam ends and we see what games come out.

hey I genuinely loved it so far. 


Can't wait for more.

I like how the concept a lot, but I feel that this is somewhat limited. If this is one of your first projects, congrats! The way the 3D stuff is portrayed in this game is interesting indeed...

I like how the concept a lot, but I feel that this is somewhat limited. If this is one of your first projects, congrats! The way the 3D stuff is portrayed in this game is interesting indeed...

I'm confused, was this finished? How do we play this, what is the objective?

I see this as unfinished for now. I like how it looks for what it is, though.

I feel it's missing its missing the theme feel but on the bright sides you got menus and a workable game there, so props to that.

LOVE IT. I love chibi styles like that. Also, I love how you have one of the only projects that focus on low poly. Could use more levels and variety, but it's really great for this jam and the timeframe. 

The mouse functionality is the only gripe that i have with this. Would be nice to like hold down the right mouse button instead of it keep sensing your mouse always.

Still a great game tho.

In terms of the game I believe it's not finished, in terms of a game goal and what to do. However, I would like to see your bunny model continue in future projects tho. Really cool!


With that said, I do agree that solo dev is REALLY hard, but the more you do it, the more you learn! Best of luck to ya

Next time I might need to change the key between menu and gameplay in these cases. Thanks.

lmao. thats not supposed to happen. Try to just tap the button on the start and see what happens.

I didn't polish the code on that as much but its supposed to be a risk thing where if you hold down the space bar you would go twice as fast and also drains your oil faster. For some reason, it likes to keep draining like that even when you let go of it. I'll try to improve on that next time.


Thank you for your comment.

really gud. Level design is interesting and you made the concept fun. Bravo

This is from a team of 10 ppl, with around 5 of them doing a really good job on this project, so let me know what you think please!

This is from a team of 10 ppl, with around 5 of them doing a really good job on this project, so let me know what you think please!

yyyeeetttt

dm me

Looking to do some art for this game/jam.