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DustBunny64

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A member registered Jan 23, 2025 · View creator page →

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Very cute and unique game! I really liked the idea of running a pharmacy for a pig with the sniffles! lol

The art style of combining 2D sprites and 3D objects reminded me a lot of specific microgames from the WarioWare games. The gameplay was cool, but admittedly, it took me a while to figure out the controls. Regardless, you guys did a good job! :)

Cute graphics, addicting gameplay, and creative visual ideas!

I also really liked how each run had a different layout from the last, thus making the game a unique experience every time! Great job! :)

The visuals were great, and the gameplay was really intense! Great job!

I absolutely LOVED this tiny Metroidvania! The graphics, sound effects, and music were all on point with classic NES games, and the whole package felt like a love letter to the original Metroid and the early Mega Man games! Fantastic job! :D

Fantastic gameplay, graphics, music, and sound design! :D

Fantastic art! :D

This was a calm and cute little platformer! The physics for the jump was also excellent. Great job! :)

This was a fun and really challenging game! I really liked the Paper Mario-esque art style and the goofy concept. Great job! :)

Thanks for the feedback! :)

Thanks for the feedback!

This is such a creative idea! The puzzles are well-crafted, the visual presentation is excellent, and Pugil is really charming! I wish there was an option to use SPACE instead of W for jumping, but that's a minor nitpick. Overall, I had a blast playing this game! :D

Thank you so much! :D

Thanks for playing! :)

As you traverse down the ocean depths, the game does an excellent job of selling an eerie atmosphere that slowly fills the player with dread. At the same time, the natural flora and fauna display a sense of beauty and grandeur. Plus, the Luigi's Mansion-esque flashlight mechanic was a natural and interesting addition to the mix. Great job! :)

Thanks for the feedback!

Unfortunately, I didn't have enough time to iron out all the flaws with the game, but I plan to release an updated build once the jam is over. Thanks for playing!

I enjoyed the simple, yet engaging, gameplay, and it kind of reminded me of Geometry Dash. Great job! :)

I like your simplistic versions of classic Minecraft blocks; placing and destroying also felt really fluid. You could definitely expand upon this idea with additional Minecraft mechanics or go in your own direction!

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Combining mobile autorunner and tower defense gameplay styles with Noah's ark and trains is such a cool and very unique idea! Great job! :)

(If you continue developing this idea, you could give each animal different attack types. Plus, if you combine two of the same animal on one train car, they could get boosted stats, thus serving as a reference to God's command to fill the ark with two of each animal. You don't have to use these ideas of course, but I just wanted to share some thoughts I had...)

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Joggingcore really is a workout! I really liked the visual and audio presentation of the game! The bright and colorful background reminds me of the classic Apple logo, which blends nicely with the pop-up menus that resemble classic computer tabs. Overall, the calm and nostalgic aesthetic serves as a good contrast to the physically demanding gameplay loop. Great job! :)

A very cool idea that fits well with the theme! Great job! :)

That'll be great to see! I wish you the best of luck! God bless! :)

The graphics and overall presentation are phenomenal and very endearing! The gameplay loop is also fantastically unique and creative while also being easy to grasp. Honestly, EchoSqueak already looks, sounds, plays, and feels like a critically acclaimed indie darling from Steam or Nintendo Switch! I look forward to seeing where you take this project in the future! :D

Exclusively controlling the support-type character in an on-rails, sidescrolling RPG is such a unique and imaginative idea! 
The graphics, sound effects, and character designs were all phenomenal! I really enjoyed trying to strategize what stats I should boost while constantly being bombarded with enemies. Great job! :)

I really liked the art style used in the menus and user interfaces!

Awesome graphics, cool narrative, and a fun gameplay loop! I enjoyed my time with Powerbreak, but the controls could be tweaked to make it easier to change your firing direction. (I agree with devthedragon's points.) Nevertheless, great job! :)

Creative idea and wonderful pixel art!

Very interesting take on the match-3 puzzle game genre! I really liked all the personality you put into the characters and cutscenes. Great job!

The gameplay, music, sound effects, and graphics of Thou Shalt Parry were all phenomenal! I also appreciated how new concepts were introduced progressively. I think an alternative control scheme for the jump parry could help a little. Nevertheless, I had a blast playing this game!

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"I was not expecting that. But I was expecting not to expect something, so it doesn't count." 
-Dr. Robotnik

Interesting idea!

Thanks for your feedback! I have more level ideas that weren't ready in time for the game jam. :)

I really enjoyed the gameplay loop and the retro presentation! (It reminded me a lot of the Squid Jump minigame from Splatoon.)

I would like to see some checkpoints to make some falls less punishing. (I personally think there should be something once you reach the pink area.) As it stands, I had a blast, even if I couldn't finish it. :)

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I really enjoyed this little arcade-style game! It felt like an interesting blend of Donkey KongSuper Mario Bros. 2, and traditional Kirby gameplay. (It also vaguely reminded me of Donkey Kong Jr. Math but in a good way!) 

The sprites and level design were also superb! I also enjoyed the music and sound effects during the tutorial. (I don't know if it was a glitch or something, but they stopped playing during the actual gameplay.) Nevertheless, this doesn't detract from the awesome game you crafted! This is honestly one of my favorite games that I've played during the game jam! :)

Thanks for the feedback! I already have some ideas for future levels and obstacles. :)

Thanks so much for your feedback and kind words! :D

It kind of reminds me of the "Gamer" minigame from Game & Wario. Very cool!

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The visuals, sound effects, music, and UI were all incredible! I especially liked the cute and funny art style and its slightly muted color palette. Great job! :D

I never would have thought I would play a mini golf x shooter game, but here we are! lol
Anyway, very cool concept!