Very cute and unique game! I really liked the idea of running a pharmacy for a pig with the sniffles! lol
DustBunny64
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As you traverse down the ocean depths, the game does an excellent job of selling an eerie atmosphere that slowly fills the player with dread. At the same time, the natural flora and fauna display a sense of beauty and grandeur. Plus, the Luigi's Mansion-esque flashlight mechanic was a natural and interesting addition to the mix. Great job! :)
Combining mobile autorunner and tower defense gameplay styles with Noah's ark and trains is such a cool and very unique idea! Great job! :)
(If you continue developing this idea, you could give each animal different attack types. Plus, if you combine two of the same animal on one train car, they could get boosted stats, thus serving as a reference to God's command to fill the ark with two of each animal. You don't have to use these ideas of course, but I just wanted to share some thoughts I had...)
Joggingcore really is a workout! I really liked the visual and audio presentation of the game! The bright and colorful background reminds me of the classic Apple logo, which blends nicely with the pop-up menus that resemble classic computer tabs. Overall, the calm and nostalgic aesthetic serves as a good contrast to the physically demanding gameplay loop. Great job! :)
The graphics and overall presentation are phenomenal and very endearing! The gameplay loop is also fantastically unique and creative while also being easy to grasp. Honestly, EchoSqueak already looks, sounds, plays, and feels like a critically acclaimed indie darling from Steam or Nintendo Switch! I look forward to seeing where you take this project in the future! :D
Exclusively controlling the support-type character in an on-rails, sidescrolling RPG is such a unique and imaginative idea!
The graphics, sound effects, and character designs were all phenomenal! I really enjoyed trying to strategize what stats I should boost while constantly being bombarded with enemies. Great job! :)
I really enjoyed the gameplay loop and the retro presentation! (It reminded me a lot of the Squid Jump minigame from Splatoon.)
I would like to see some checkpoints to make some falls less punishing. (I personally think there should be something once you reach the pink area.) As it stands, I had a blast, even if I couldn't finish it. :)
I really enjoyed this little arcade-style game! It felt like an interesting blend of Donkey Kong, Super Mario Bros. 2, and traditional Kirby gameplay. (It also vaguely reminded me of Donkey Kong Jr. Math but in a good way!)
The sprites and level design were also superb! I also enjoyed the music and sound effects during the tutorial. (I don't know if it was a glitch or something, but they stopped playing during the actual gameplay.) Nevertheless, this doesn't detract from the awesome game you crafted! This is honestly one of my favorite games that I've played during the game jam! :)


