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How does your game represent "Slick"?
When we first saw the prompt, we wondered what was truly slick in games. Is it an oil spill? A car driving game? We settled on trying to create some fluid movements and quick combos, which we feel embody the essence of slickness. Despite some bugs with the movement, we found that this ended up pretty damn slick.
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Comments
I love the animations, and having an action platformer where the attacks are tied to the movement is a really cool idea. As other players have pointed out, there's a bit of a learning curve understanding how everything works, but once you figure it out, it's quite fun. Nice work!
The victory animation made me feel like He-Man XD. Took some time to get the movements right, but I managed. Neat little platformer. Well done!
Bit wonky at times, but when you get to that perfect run it is realy fun.
Cool idea! I enjoyed trying to find the best combo to use in each level. We also have a game about chaining together combos if you want to try it.
was able to pull off some very slick tricks and I love the level design. I would give it 10 slicks out of slick.
pretty cool! it felt nice to glide and bounce off the enemies, it was a bit tough at first to learn how to properly gain momentum but once i got the hang of it, it was pretty slick