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Duque

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A member registered Sep 29, 2017 · View creator page →

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Recent community posts

100% agreed, future version will not have such frustrating missions.

Thank you! Men of War is one of the main inspirations.

that's not intended so probably a bug. thanks for the report and 10/10 drawing. very informative.

thanks for playing. might add zombies or bot controlled characters later

(1 edit)

thanks for the report. what browser are you using?

ram and space should be fine, but you'll have to try to see if your CPU and GPU can handle it. (try lowering settings if it's slow, of course)

thanks for playing! yeah it's only somewhat familiar if you played Team Fight Tactics and I can see it can be confusing for basically everyone else. will need to rethink the UI and gradual introduction of mechanics

Than k you for playing the demo! it's impressive that you beat the demo (I was only able to beat it once lol)

thanks for playing!
yeah it seems like leveling up by buying exp is not intuitive even considering obvious lack of tutorial.
will have to think about UI size / positioning and some visual feedback

thank you for playing the demo!
yeah the bench / waiting are could be used to swap out based on team combo but mainly used to keep the type of units you want to upgrade.

skill issue, fren.
(jk it really could use a tutorial)

Thank you for playing the demo and for the recording!!!!

thanks for playing and sharing feedback.

it's not really related to the main game, but just a simple demo to test some design patterns / programming features like HTN or component based structure. but you could say it's indirectly related to the main game as some of the principles could be applied there.

It's been slow but we're still working on it. like theusaf said, it will be $10 at least we release substantial amount of content and may increase the price a bit later along the line.

thank you for the kind words

you can sneak around the two hanger buildings on the right side from the entrance of the fences at the start of the mission

if you wait hidden (proned) in the grass, the guards will leave and you will be able to reach the destination without having to fight at all

if you meant the latest post on steam, that update is not out yet. we're still working on it.

We'll release all updates and eventually the final release to itch at the same time as we do on Steam.

Thank you for playing UW!
Digging trench was in the old demos where you could play camping part of the game. That was taken out as it became too tedious after first few times. But maybe we can add trench digging in combat. no promise on that though.
Next update we're working on atm,will bring new abilities along with many other changes. 

Thank you!
Tank update is a big behind the priorities so probably not in the next update, but we do plan on making it more useful. You'll certainly be able to acquire and use different types of tanks in the future.

Thank you!

Hello, IvanRebroff.
We'll replace the screenshots before or with the upcoming update.
We've recently updated to URP and wanted to replace them with new visuals.
Sorry for everything being slow but we're keep making progress!

Thank you for asking.
This is a demo but it's currently identical to the steam version.
Paid version will have more content than the free demo starting v0.9 at which point the price of the game will increase a little.
It may sound confusing but here's a post explaining it in a bit more detail : 
https://store.steampowered.com/news/app/831110?emclan=103582791464677531&emgid=3...

Sorry about that. We'll do some file size optimization in the future, but it'll probably get bigger as we add more content.

Thank you for your kind words!

some of the pictures contain old camping mechanics that no longer exist.
this was because the camping was tedious and not really fun.
we'll update the old pictures to make it not misleading soon.
thank you for playing the demo!

There are multiple ways to fight her, depending on the quality and quantity of your gear, and here are some of them:

  • Spread out your units in a way that some of your units draw out Fai's (heavily-armored boss of the level) fire, while the others attack her from the flank. Her armor is strongest at the front and weakest at the back.
  • Explosives work well in damaging armor. If you don't have enough grenades, lure her into the explosive barrels in the level and shoot it when she's close to it.
  • There are landmines in the level that you can pick up (by dragging and dropping to your inventory slot). Then you can right-click on the item to plant the landmine on the current position. Lure Fai near the mine, and it'll go boom! 

Best of luck, captain!

thank you for the kind words! we'll work hard to get the next update asap!

thanks for reporting.  If you can tell me what triggers it, that'd help in debugging the issue.
for now, if you unequip and re-equip rifle it should rest the animation

We used to have playable camping section where you can setup tents and dig trenches.

Through iteration, however, we found it more tedious than fun after the initial experience so it was removed and camping simplified.

So in short, what's in the trailer isn't in the game anymore. Some elements of the old camping may return in combat. Like how you can place landmines during combat (which was originally designed for camping defense).

As for the testing grounds, it'd disabled temporarily and will return with more features to test in it.

Thank you!!

Oh yeah, that is a bug.
We'll look into this. Thank you for letting us know!

Thank you for playing the new update!
Regarding the last mission being hard to see, that's not intended and probably a bug.
Were you playing on Linux?

Thank you!!

Sorry about the late reply and thank you for joining our discord! Please try the newly uploaded v0.8.1.1!

thank you for playing UW and for the feedbacks!
while most of what you said here is till valid, please note that itch version is an old version of the game. We have contacted support to increase file size limit but haven't gotten anything back from them for a while now.

You can play the new update through Steam free demo. I know Steam isn't an option for some people, so we might upload it in some other link if Itch support doesn't reply soon.

Sorry for the super late reply.
Thank you for playing and streaming UW, your footage is super helpful even months after!

We're planning to support a mac version by v0.8. We don't have any mac machine to properly support it and we'll be able to support it once we get one.

Thank you for your kind words and for the bug reports!
for the medic and abilities, they have to be unlocked AND active. You can only have 1 class and 1 ability active at once per character.

do you mind sending me your log & save files?
you can use any fire sharing service or zip it & send it to unwargame@gmail.com
you can find them following these steps : 

Win+R
appdata
Then the files are inside ..\LocalLow\Nightlife Strangers\Unconventional Warfare

You're too kind! This should've been fixed now. There was an issue with this specific level. Thank you so much for reporting the bugs!