100% agreed, future version will not have such frustrating missions.
Duque
Creator of
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thanks for playing and sharing feedback.
it's not really related to the main game, but just a simple demo to test some design patterns / programming features like HTN or component based structure. but you could say it's indirectly related to the main game as some of the principles could be applied there.
Thank you for playing UW!
Digging trench was in the old demos where you could play camping part of the game. That was taken out as it became too tedious after first few times. But maybe we can add trench digging in combat. no promise on that though.
Next update we're working on atm,will bring new abilities along with many other changes.
Thank you for asking.
This is a demo but it's currently identical to the steam version.
Paid version will have more content than the free demo starting v0.9 at which point the price of the game will increase a little.
It may sound confusing but here's a post explaining it in a bit more detail :
https://store.steampowered.com/news/app/831110?emclan=103582791464677531&emgid=3...
There are multiple ways to fight her, depending on the quality and quantity of your gear, and here are some of them:
- Spread out your units in a way that some of your units draw out Fai's (heavily-armored boss of the level) fire, while the others attack her from the flank. Her armor is strongest at the front and weakest at the back.
- Explosives work well in damaging armor. If you don't have enough grenades, lure her into the explosive barrels in the level and shoot it when she's close to it.
- There are landmines in the level that you can pick up (by dragging and dropping to your inventory slot). Then you can right-click on the item to plant the landmine on the current position. Lure Fai near the mine, and it'll go boom!
Best of luck, captain!
We used to have playable camping section where you can setup tents and dig trenches.
Through iteration, however, we found it more tedious than fun after the initial experience so it was removed and camping simplified.
So in short, what's in the trailer isn't in the game anymore. Some elements of the old camping may return in combat. Like how you can place landmines during combat (which was originally designed for camping defense).
As for the testing grounds, it'd disabled temporarily and will return with more features to test in it.
thank you for playing UW and for the feedbacks!
while most of what you said here is till valid, please note that itch version is an old version of the game. We have contacted support to increase file size limit but haven't gotten anything back from them for a while now.
You can play the new update through Steam free demo. I know Steam isn't an option for some people, so we might upload it in some other link if Itch support doesn't reply soon.



