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We used to have playable camping section where you can setup tents and dig trenches.

Through iteration, however, we found it more tedious than fun after the initial experience so it was removed and camping simplified.

So in short, what's in the trailer isn't in the game anymore. Some elements of the old camping may return in combat. Like how you can place landmines during combat (which was originally designed for camping defense).

As for the testing grounds, it'd disabled temporarily and will return with more features to test in it.

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It's been awhile since I last played this. It is kind of interesting that you found it mostly tedious though. I can see how it might eventually get a bit time consuming if you played for awhile. I kind of found defending the camp to be fun though.  Trenches are pretty cool too. Although, I mostly play foxhole for trench stuff now.

I honestly had mostly forgotten about this game, but had fun when I played the demo from 2ish years ago. 

But, I am trying it out again.  The concept and basic gameplay is pretty fun. So, I am looking forward to seeing the progress that has been made.

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ok thanks

I would really like to build such defences, but its your game, you make the decisions.