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A member registered Feb 17, 2015

Recent community posts

(1 edit)

It is indeed working now! Thank you for the fix!

I did notice one peculiar thing though. Not a game breaking bug or anything. Right at the spawn area in the main hub, I managed to take damage from some spikes hidden underneath the tent directly to the right of the spawn point. That seems like it should no be an area that allowed for spikes when generating the area. Here's a screenshot (excuse the screen tearing, I believe that to be a result of the way the screenshot was taken, not the game)

Unlike with the Windows version I get no message about what "drive" I am playing on when starting a new game in the Linux version, and the room that spawns has no exits apart from the locked door. Looking in the ~/.config/AdventurOS/settings.ini file reveals that the "main_drive" option is set to "C" which doesn't make sense on a linux system. I haven't had any luck setting it to any other options though. Am I missing something?

On launching the Linux executable I get the following error message, after which the application fails to launch:

I'm sorry, but an uncaught exception occurred.
Before loading the script.
UnicodeDecodeError: 'utf8' codec can't decode byte 0x82 in position 0: invalid start byte -- Full Traceback ------------------------------------------------------------ Full traceback:
  File "/home/username/Game Data/VA11HallAKIDS-1.0-linux/VA11HallAKIDS-1.0-linux/renpy/", line 306, in bootstrap
  File "/home/username/Game Data/VA11HallAKIDS-1.0-linux/VA11HallAKIDS-1.0-linux/renpy/", line 291, in main
    for i in sorted(os.listdir(renpy.config.gamedir)):
  File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/encodings/", line 16, in decode
UnicodeDecodeError: 'utf8' codec can't decode byte 0x82 in position 0: invalid start byte Linux-4.4.0-116-generic-x86_64-with-debian-stretch-sid
Sun Apr  1 11:41:11 2018