I have already made a purchase on STEAM. May I ask if there will be any updates or the opening of the creative workshop in the future?
Duck mole
Recent community posts
I didn't know I could do a double jump after hitting the wall, but I still managed to complete the jump. Am I really quite good at this?
There were still some doors that I could tell you didn't want us to jump through, but we still managed to jump through them.
I suggest adding some road signs on the basis of the third level.
Using translation software to answer.
I managed to beat the game without cheating!
But seriously, is the map for Level 3 for real? I got completely lost, and that final jump at the end is insanely hard.
I’m really looking forward to seeing bigger belly sizes. I feel like you could add more edible stuff around the map—maybe eating random little objects could give a boost to your eating speed.
Also, didn't there use to be a dragon?
I am a Chinese player, and reading English is quite difficult for me (I'm using AI to translate everything, including this comment).
I really love your game! It has very interesting mechanics and amazing art (even if it's AI-generated). However, after spending some time playing it, I noticed a few areas that could use some improvement:
- UI Optimization: The UI still feels a bit messy and chaotic. Many numbers are hard to read clearly, such as the player's own size percentage.
- Boss Fight Experience: The boss fights currently feel quite frustrating and bad to play through. The balance or game feel there could definitely be tweaked.
- Deck Synergies: The card combinations and deck balance also need some adjustments.
Thanks for the great game, and I'm really looking forward to seeing how it develops!
King Crimson, erase the time until release!