I’m really glad you enjoyed the update. For the next version there will be quite a bit of new content, including a new racing minigame with Piccolo and Goku inspired by the series, along with many other additions. I’ll see what I can do regarding your suggestions. Thanks again!
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Thanks a lot for your feedback, actually the visuals you see are still based on existing 3d models, those edits and effects aren’t possible without a proper base to start from. That said, I agree that there’s always room for improvement. Some parts are still being refined, like the minigames (pushups, meditation), where I’ve already updated images, improved the UI, and added better visual details like color changes based on timing. The same goes for combat, where I introduced colored health indicators (blue, green, orange, red) to make things clearer and more dynamic and other things. If you have played the earlier versions, you’d notice right away how much the game has evolved. Every update is a learning process, and I keep improving things step by step, like the updated Android 18 interaction models with blinking effects, or the changes to Bulma. For me, if I know something can be improved to give players a better experience, then it’s absolutely worth doing and I’ll keep working in that direction
It would be very difficult to create a completely new branch from the beginning just to add that option, because it would require reworking a large part of the game. I’ll see what I can do, but right now I also have many other things to work on, including developing the new language options for the game
Hi it would be very difficult to create a completely new branch from the beginning just to add that option, because it would require reworking a large part of the game. I’ll see what I can do, but right now I also have many other things to work on, including developing the new language options for the game
I’m not sure about the exact timing yet, but yes those characters you mentioned (Kale, Caulifla, Kefla, Vados) will definitely be added and developed in the future, along with many other characters. For the next update, I want to focus on expanding Bulma’s dominant route with many new scenes involving her, Android 18, as well as scenes with Videl and Launch, the introduction of Launch Blue, and a lot more
In the Zangya domination path, the player is the dominant one. That said, I’m planning to introduce more branching paths in the future, not only for Zangya but for other girls as well, including routes where the girl is dominant over the hero, more romantic paths, and different dynamics overall to add more variety to the game
Hola! Agregar más idiomas al juego es definitivamente algo que quiero hacer, incluido el español, pero para la próxima actualización no tendré suficiente tiempo para terminar todas las escenas que tengo planeadas y traducir todo correctamente sin causar problemas. Aun así, es algo que haré con seguridad más adelante, junto con otros idiomas. Y sí, habrá nuevas escenas con Android 18
Hi! For Chichi, there is a clear warning message where you’re asked to choose whether you want to follow the romantic path or the dominance path. That choice sets the direction going forward. For Zangya, the path depends on how you respond to her during the prison events. Your dialogue choices across the three prison interactions determine whether the story leans more toward a romantic relationship or a dominant one
Hi thanks for reporting this. That error usually happens when old save files from previous versions try to load, especially if some variables or systems have been changed in the new update.
The easiest solution is to start a new save in the latest version, after that saving and loading should work without issues. Let me know if the problem continues after starting a fresh save!
He revisado un poco el código del juego y creo que estás justamente en la parte donde el héroe intentó transformarse en el evento anterior, y por eso te aparece el mensaje "(I should talk with Rose before moving on with my training.)".
Acabo de rejugar esa sección y, revisando las variables, te confirmo que solo necesitas Rose Love ≥ 5 y Rose Lust ≥ 5 para activar el evento. Puedes comprobar estos valores en el icono con forma de corazón dentro de la habitación donde está la mesa en el centro. Si ya tienes esos puntos, simplemente habla con Rose otra vez y debería activarse.
También revisa que no tengas ningún save antiguo de actualizaciones muy viejas, porque he cambiado algunas cosas que podrían impedir que el evento se active correctamente.
Hola no estoy seguro del punto exacto en el que te encuentras en la historia, pero normalmente necesitas hacer los hangout events con Rose antes de poder avanzar. Es posible que tengas que hablar con ella y elegir las respuestas correctas para ganar los puntos necesarios antes de poder continuar con el evento y así desbloquear el entrenamiento con Goku y Vegeta.
